User:08dravennew/Invention Hierarchy

The Invention Hierarchy is a hierarchy of various inventions and constructed materials, based on their potential abilities.

However, since there is no precise "ranking" per-invention system, some classes will be marked with "[=]", to indicate a group of inventions with hard-to-compare, identical, or similar abilities. Additionally, "[?]" can be used when order is unknown to a hierarchy-breaking point.

Ordering systems still have to be followed however; the point of a hierarchy is to have a list of things from biggest to smallest or in another order.

Also, Each class describes these three things, along with possibly more:


 * How powerful a civilization would need to be to invent/produce/use X
 * The level at which X would be useful, on a "micro" scale
 * The level at which X would be useful, on a "macro" scale

Additionally, inventions are categorized in different ways also, based on their purpose, type, and practical function. This will be specified after an invention's name.

Here is the hierarchy:

Class -1 (Micro scale)

 * The Forcers' forcefields (Defensive)
 * The Bocks (Unknown)

Class 2 (Pre-Omniversal)

 * TREETITE (Defensive)
 * TREEYUM (Defensive)

Class 3 (Pre-Boxial)

 * Yellowmarkers Telescope (Informational)

Class 5 (Post-TEH)

 * Alphasm's vast imagination (Many purposes)