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The Barrel is not a Box, rather it is a concept that links the subsections of nothingness in The Box[1]. Each barrel in the Barrel series is hardly accessible from the last. Notice that all of The Box contains recursive functions of itself, so to go outside of it, it needs to be inaccessible to the inside of the Omniverse. That's how the size is determined.

Every barrel has its own "Barrel Index". Barrels almost certainly form chains above themselves, which are kind of hard to distinguish without a special classifier, and that classifier is the Barrel Index as explained below. The index is based on a "nothingness level", and works for pretty much every barrel of every box[2].

Barrel Index[]

The Barrel Index n denotes "freedom of nothingness"[3], where Barrel-0 is The Outside, and Barrel-(n+1) has a noticeable increase in freedom compared to Barrel-n which it contains. The biggest n value possible is chosen, and only structures that don't exist and are directly/indirectly contained by The Box count.

If a barrel doesn't directly or indirectly contain the main The Outside, then it is instead compared relative to similar freedom-wise structures in the main Barrel hierarchy. If a structure is somehow less free than The Outside or more free than The Box, then it doesn't have a Barrel Index[4].

The Barrel is Barrel-1, the Barrelplex is Barrel-2, etc.

Layers of The Barrel[]

  • Layer ∅: Layer ∅ is pre-nothing structures, like the Omniverse and other structures. It is defined as "layer null", due to the fact that it isn't nothing, so can't really be assigned a numerical value. This means that finite verses are almost always at Layer ∅.
  • Layer 0: Layer 0 is nothingness, but not the Barrel yet. This area is known as The Outside. This layer is the base of all barrel chains, since without it, a barrel chain is not a barrel chain anymore.
  • Layer 1: Layer 1 is where the Barrel starts, and is very loosely connected with the other layers. There appear to be tons of "invisible walls" here, but they turn out to be gaps in nothingness, the container of things, that Layer 1 hasn't covered. The invisible walls get worse until the end of Layer 1, where entities that can't change existence state will get trapped. Changing existence state is very hard due to the tiny size of xoꓭ ǝʜT, but exposure to the "invisible walls" helps a tiny bit due to the fact that skipping over holes in space can break some objects. Entities that escape Layer 1 are pretty lucky.
  • Layer 2: Nothingness returns, but as little orbs scattered throughout this layer. These orbs each have a different density of nothingness, but it is evenly distributed throughout an orb. The total capacity of these orbs ranges from only containing a point to containing whole miniature Barrels, giving a fractal-like structure to The Barrel.
    Sometimes, these fractals destroy nothingness that interacts with it due to fractional dimensionality converting normal dimensionality into undefined structures, causing huge explosions that branch out throughout dimensions and can even make the dimensionality of some objects negative, causing things like this to happen.
  • Layer 3: Space is extremely broken here. Most finite things cannot withstand more than 10 minutes of Layer 3 before they get stuck in a Heaa. They only get stuck in a Heaa as a failsafe; they would otherwise get vaporized due to broken space.
  • Layer 4+: These layers are just nested versions of Heaa and sub-Heaa structures, which ocassionally have mixes of other structures within them. This even goes all the way to Blueprint Particles at layer omega, causing a mess of a bunch of identical structures that are even identical in position due to duplicated information. This makes the whole layer omega just seem like a portal to a singularity that you can't escape, similar to a black hole. Your information is also slowly deleted until you dissolve into a blueprint particle as well, adding on to the "singularity".

Barrel Chains' locations[]

Beyond the Barrel, we might see bigger Barrels that lie in The Box. Since the nesting can be purely infinite, one can expect to find every possible form of barrels. Normally however, after infinite chaining of barrels, all chains of barrels terminate inside Barrelverse. Of course, not every chain of barrels ends here, but they[5] are usually chained only 2 to 21000 layers outside barrelverse[6].

  1. this means each different layer of barrels of barrel chain contains different kinds of nothingness. KINDS of nothingness?? what in the world, no, The Box is that?? The answer is simple. Look around you, and find an empty bottle. Now imagine comparing it to interstellar vacuum of space. You can call the bottle empty inside. However, it is much more plenty than interstellar vacuum. Great, you just differentiated basic concept of nothingness, by defining a lack of concept (water in the bottle) and a lack of one kind of matter (space vacuum, where there is almost no visible matter).
  2. Except weird mutations of them such as barrel full of memes, full of plutonium, full of sharp pencil grenade, and ones full of barrel full of barrel full of barrel full of barrel full of ...
  3. can be described easily by "kinds of nothingness" described in 1st reference. Now, apply kinds of nothingness to everything, list them from fullest to emptiest such as: if you have done this to infinite different types of nothingness, woohoo, you now have complete map of barrel chains' nothingness chain!! :D yayyy...?
  4. ahh yes... single lunatic barrel ruins everything below (possibly infinite).
  5. the ones floating inside The Box instead of Barrelverse
  6. Sure, the limit certainly seems big, but consider that it is tiny space-been scale compared to FREAKING INFINITY
⧉ The Official Hierarchy ⧉
֍ Class 2 ֍
(category) - Also known as Miner's Class.

Omni-Structures

Omnipyramid - The Omni Chain

Pre-Chain

(All subsequent sections are part of Miner's Chain.)
Cetaverse - Infinity - Mandelbrotverse - Mega-box - Ultra-box - The Great Triangle - The Great Square - The Super Space - The Absolute Space - The Near Everything - Bnathverse - The Most of Everything - The Absolute Everything

Superverses

THE atom - The Infinite Everything - Knathsuperverse - Kolmnasuperverse - Altahsuperverse - Ujkasuperverse - Bhatsuperverse - Ghuipsuperverse - Terminal Icosahedron

Hyperverses

Omnistructure 1 - THE galaxy - Kappahyperverse - Upsilonhyperverse - Gammahyperverse - Icosahyperverse - Arkahyperverse - Ghayahyperverse - Terminal Rhombicuboctahedron

Ultraverses

Iotaultraverse - Arkthaultraverse - Hakarultraverse - The Ultra Black - Nullainterparesultraverse - Perpendicularultraverse - Actual Realm - THE black circle

Teraverses

Øpałatyœñ - Ťāzræŵo - Taparék - THE Qwerty - Tyažonteraverse - Pas̀kateraverse - Zatàteraverse - Ẍakkateraverse - Ÿanateraverse - Ŵasàteraverse - Terminal Thing

Xettaverses

THE Floating Ƕ - Nìllaxettaverse - Dimanttxettaverse - Merkuriumxettaverse - Orbitalexettaverse - Gradientxettaverse - Jadrkexettaverse - Terminal Truncated Rhombicuboctahedron

Goymaverses

THE red square - Asimagoymaverse - Nalkgoymaverse - Klaçagoymaverse - Bsëteagoymaverse - Rolmeegoymaverse - Pœliuxgoymaverse

Fëllxverses

Haggafëllxverse - Ytayafëllxverse - Pakafëllxverse

Beyond

Å - The Last Verse - The Last Plane - The Last Void


Multiversal Planet - Big chungus - The Inaccessible Cardinal
⍟ Class 5 ⍟
(category) - Also known as Keltaibague Class.

The Ring Hierarchy

Tier One
Time and reality - Time, Reality, and... The Other Thing, MORE, Bandiverse
Rings I
Blue Ring - Red Ring - Green Ring - Yellow Ring - The Double Existence - Orange Ring - Purple Ring - Pink Ring - Brown Ring - Cyan Ring - White Ring - Grey Ring
Rings II
Black Ring - Gamma Ring - X-Ring - Ultraviolet Ring - Light Ring - Infrared Ring - Microwave Ring - Radio Ring - Final Ring - The Triple Existence
Tier Four
The Quadruple Existence - Cceh - Kceh - The Big - Bignoseverse - DDonut - ??? - The Great Tesseractagonverse - Lemekea Thetastructure

YellowMarkers1's Chain

Bignoseverses
The Wall of the Black Void - The Green Void - Greennoseverse - Bluenoseverse - Purplenoseverse - Yellownoseverse - Orangenoseverse
Tier Two
In Silico - Silico - The Orb - Uncannyverse - Dêaśaverse - Bauverse - 003
Tier Three
Absobox - Almost-a-box - Verybox - - Boxbox - Boxboxplex - The Charm

Home Items I

The Bowl - The Cabinet

Oofandfoo's Intervention

The Verse - Ultima Existence - Line Hierarchy

Home Items II

The Fubinet - The Chabinet

Onverses

Quadtiroulsidonverse - Quintiroulsidonverse - Cuaniiyouoityuionverse

Randomuser66's Pair

Cyoob - Tessoract

Finals III

Noinuoloocverse - The Red Barrier - Obice Novissimo
♁ Class 6 ♁
(category) - Also known as Terran Class.

The Varience

The Blue Barrier - The Bigger - Biggernoseverse - In Observatorio - The Green Barrier - THE ULTIMATE BARRIER. - 3RR0RV3RS3

Macros

Macrobox - Macrobottle - Macroperaomniversal Complex - Macrotime and Macroreality

Organisms I

Maior Ultima Obice - The buttfrickverse

Boxes I

Ultima Box - Alphabox - Betabox - Gammabox - Deltabox - Epsilonbox

Knitting Chain

The Thread - The Spool

Shapes

InSaNiTyVeRsE - Dodecahedron of CHAIR - Terminal Rhombicosidodecahedron

Boxes II

The True Box - Terminal Box

Unknown

Pure "Void" - Loweffortverse - Transillud Omnistructure

Probability Containers

Hexaprobability Orbital - Theta-Fabric

Magma

The Magma Realm - Magma Central

Brick Chain

The Brick - The Wall

Organisms II

Ducks - Quod Infinita

HUBs

THUB - SHUB - DHUB
Post-HUBs
V - Trueverse

The Drum

The Drum

ⶍ The Pre-Hierarchy ⶍ - ⧉ The Official Hierarchy ⧉ - ⍍ The Extended Hierarchy ⍍ - ⍬ The Post-Hierarchy ⍬ - ✤ The Extended Post-Hierarchy ✤


Physical Realms (Realmic Stripes) - Archrealities (Protoparticles, Inanes)

The Novachain


Nothing - The Hierarchy Hierarchy - Reality - The Structure of Everything

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