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|[[Metareality-Web]] and verses post-9th everything layer |
|[[Metareality-Web]] and verses post-9th everything layer |
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|E60 |
|E60 |
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+ | |- |
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+ | |Broken Mirror |
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+ | |Same as mirror but it’s opacity is 0, increases to 0.001 when you are within a distance from it equal to it’s size, increases up to a max of 0.9 when you are 0.01x it’s length away from it. Only exists 1/1,000,000 of minutes in it’s location. |
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+ | |Voids, glitchy verses, and end-all-be-all verses |
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+ | |E7e+666 |
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+ | |- |
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+ | |Yin-yang |
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+ | |Bad guys that see it become good, good guys that see it become bad. Doesn’t pull you in unless you are less than 5 micrometers from it. Touching it makes your blueprint particles each transform into random class 10 or below objects. |
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+ | |Class 2, 3, 4, 5, or (fourth everything layer) verses |
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+ | |E2e+8 |
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+ | |- |
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+ | |Square alternating green-red-pink |
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+ | |Repels things with 5x the force of a green hole but it’s range is 0.2x that of a black hole and touching it makes you turn into a combination of [[Glitchonicite]] and [[Toxicium]]. |
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+ | |Anywhere within trials of [[The Gatus]], also can appear in the <math>\aleph_{69}</math>th realm |
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+ | |80,000 (E20 in the <math>\aleph_{69}</math>th realm) |
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+ | |- |
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+ | |Galaxy |
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+ | |Turns things into ridiculously wierd galaxies |
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+ | |Outside [[Alphasm]]’s imagination |
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+ | |E70 |
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Edit this page and add more if you want to |
Edit this page and add more if you want to |
Revision as of 21:00, 30 April 2021
A hole is a huge object in space that can be solid, like black holes, liquids held together by gravity, like gray holes, or just a gas or clouds, like red holes.
List of Holes
Uses Scientific notation and Hyper-E notation.
Color | Effect | Found | Rarity |
---|---|---|---|
Black | Sucks all matter inside. Not even light can escape | Anywhere | 1000000 |
White | Connected to black holes. Everything the connected black hole sucks in, is spit out by the white hole | Anywhere | 1000000 |
Red | Same as black, but can eat blackholes larger than itself | Anywhere | E12 |
Blue | Teleports matter to a random place in the verse you are in | Minoverse | 10000000 |
Gray | Breaks objects passing through into molecules (breaks atomic bonds) | Anywhere | E20 |
Orange | Heats up everything to 1000000 Kelvin | Temoverse | 1000 |
Cyan | Cools down everything to absolute zero (0 Kelvin) | Temoverse | 1000 |
Green | Opposite of black - repels everything near it | Multiverse | E10 |
Yellow | Speeds up matter passing through | Holeverse | 1000 |
Purple | Deletes matter passing through completely, but does not attract things | Holeverse | E8 |
Multicolor | Corrupts matter passing through (randomizes speed, temperature, element, etc) | Hyperverse Holeverse | E50 |
Bright blue (#ddeeff) | Turns everything that passes through into pure H2O, in an ice form. | Fyathverse | 9.95E99 |
Gold | Everything that passes through gets 5 times brighter, and teleports you to a random place in the Lightverse. | Lightverse | E8 |
Grey | Gray but spelled different | Anywhere | E20 |
Brown | Like orange, but heats it up to 1000 Kelvin instead. | Temoverse | 1000000 |
Pink | Does not attract matter, but clones matter passing through it. | Holeverse | 1000000 |
Silver | Turns everything that passes through it into Gallium | Anywhere | E21 |
Mirror | Leads into a mirror reality, where everything is reversed (positive values turn negative). | Special containment facilities under extra supervision | Only 3 exist as of right now |
9.544 octillion ly wavelength | Portals into the hypercomplex dimensions: quaternions, octonions, etc. | Primeverse | 1 in the centre of the verse |
Bright yellow | Donates a proton to anything passing it 1000 times every second. | Holeverse | E9 |
Grayish Yellow | Takes a proton from anything passing it 1000 times every second. If it takes away all protons, it deletes it entirely. | Holeverse | 9E8 |
Opal | Gives anything that passes through it the appearance and texture of any random material | Verse.exe and hypothetically
anywhere |
729 |
Metal | Makes matter bounce off but lose half of its volume. | Anywhere | E999 |
Infrared | Makes everything passing it infrared-only (invisible to human eye because infrared is invisible) | Holeverse | 3810 |
Maroon | Same as black, but attracts objects up to 1,000,000 AU away | Glitchverse | 8192 |
Dark Yellow | Darkens matter passing by | Anywhere | E45 |
Dark Green | Explodes matter into a cloud colored like the exploded matter | The Outside | 20000 |
Navy | Teleports matter all the way back to the place of existance beginning | Universe | 6E690 |
Dark Purple | Same as Dark Green, but any living thing sucked in turns into a moving constellation | Universe | 7E1380 |
~7E600LY wavelength | Randomizes atoms moving through (amount of protons/neutrons/electrons) | The Outside | E10000#3 |
~2E1200LY
wavelength |
Randomizes location, limited to The Box | The Box | E10#4 |
~4E3100LY wavelength | Randomizes location, limited to same Ultimension {u} | Anywhere | E10#6 |
~E20000LY
wavelength |
Randomizes location, limited to same Ultimension {u,2} | Anywhere | E100#10 |
~E10#2LY
wavelength |
Randomizes location, limited to same Ultimension {u,2,2} | Anywhere | E50#1000 |
Unknown | Randomizes location, limited to same Ultimension {u,2,1,2} | Anywhere | Theorized |
Unknown | Randomizes location, limited to same Ultimension {u,2,1,1,2} | Anywhere | Theorized |
Teal | Same as green but it repels things up to 100x as far away | Anywhere | E20 (E8 in verses with lots of black holes) |
Turquoise | Same as Teal but it attracts things with 10x the force of black holes instead of standard repelling of matter | Inside the box or outside Betasm’s imagination | E30 |
Static | Any matter that touches it is changed to antimatter. Any antimatter that touches it is changed to regular matter. Attracts things and repels things, the force of each is constantly changing | The final few verses in Alphasm’s imagination | E17 |
Glowing purple | Teleports individual blueprint particles to random places in different Realms. | Anywhere pre-5th everything layer | E140 |
Purplish Greenish Red | Nothingness around it is converted to random primordium particles and flung out | Metareality-Web and verses post-9th everything layer | E60 |
Broken Mirror | Same as mirror but it’s opacity is 0, increases to 0.001 when you are within a distance from it equal to it’s size, increases up to a max of 0.9 when you are 0.01x it’s length away from it. Only exists 1/1,000,000 of minutes in it’s location. | Voids, glitchy verses, and end-all-be-all verses | E7e+666 |
Yin-yang | Bad guys that see it become good, good guys that see it become bad. Doesn’t pull you in unless you are less than 5 micrometers from it. Touching it makes your blueprint particles each transform into random class 10 or below objects. | Class 2, 3, 4, 5, or (fourth everything layer) verses | E2e+8 |
Square alternating green-red-pink | Repels things with 5x the force of a green hole but it’s range is 0.2x that of a black hole and touching it makes you turn into a combination of Glitchonicite and Toxicium. | Anywhere within trials of The Gatus, also can appear in the th realm | 80,000 (E20 in the th realm) |
Galaxy | Turns things into ridiculously wierd galaxies | Outside Alphasm’s imagination | E70 |
Edit this page and add more if you want to
If your hole has a rarity that's too small (common), I may fix it.
Take this as constructive criticism without permission. Sorry.