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Preface[]

This article is a collection of (soon) every Archverse, from the Vendekaverse to the Rintaverse to the Rimaverse and hey, maybe even the Ronaverse or something. We might even get a Rivaverse, but we might make a second page before we reach it. See Fish’s profile for progress reports and goals.

IF you have any ideas PLEASE ADD THEM in the comments, verses or top secret editor area.

NOTICE: Please help us solve math rendering errors!

NOTICE 2: This might have a second page just incase the page gets 100 archverses.

I might start work on the Feeshverse but who knows? Anyways if you have an image idea for the Feeshverse I'd love to see it you'd be a great help

Credits

  • Feesh
    • Writing
    • Basically everything before the Jameaverse
  • 69fardhaha
    • Co-writing
    • Finding many many images
    • memes lmao
  • Tongfangnoi1
    • Writing multiple verses at a high rate (like, 3 in 1 day)
  • Idontknow350
    • Making multiple archverses from scratch at a high rate
  • I'd also like to thank BackroomsGlitches.

Class 1: The Original Class ᮱[]

The first 5 EDAs that were originally made by GoogleAarex and others; this was the birth of Extended Divergent Archverses.

Vendekaverse[]

"This verse is effectively the embodiment of chaos."

A Vendekaverse is a cluster of Quettaverses. Spacetime is distorted enough that gravity pulls things "randomly" depending on their position. Combined with the fact that objects move randomly on their own, objects with more matter than the Universe explode most of the time. The few Quettaverses that do survive are usually on the very edge of the Vendekaverse. PeeWoop987986985984173 Calls this structure "Vekaverse" and Recactus calls it "Vundaverse"

! WARNING ! Building large structures inside the Vendekaverse is extremely dangerous! The extreme gravitational forces may rip apart your structure. Additionally, sufficiently large disturbances may destroy the Vendekaverse.

Form of the Vendekaverse[]

To prevent the Vendekaverse from exploding into a giant mess, Gravityverses absorb the extreme gravity forces and redirect them to stay mostly normal. These Extraverses appear in those ‘blobs’ you see in the image. However, these are actually portals into the Nowhereverse, so be careful! There can be any number of ‘blobs’, sizes of them, etc, but generally the larger and outer ones tend to be more stable. The other matter tends to be Universes and the luminosity is mostly larger bodies exploding as they enter the Vendekaverse’s extreme gravitational field, due to the Extraverses spewing them out. The extremely large of the Vendekaverses (300 Sexdecillion & larger) have even been seen to have over 4,752 blobs, most of them being incredibly tiny though.

Civilizations colonizing the Vendekaverse have created technologies to jump not only Quettaverses but also blobs, and civilizations controlling it may even be able to rearrange the entire verse using the Gravityverses.

The Vendekaverse has a density 22% that of a Quettaverse.

Udekaverse[]

"The Udekaverse resembles a black hole, however, the Udekaverse has some very strange properties. You could think of it as a black hole, if a black hole was an ultra-dense 19D death whirlpool of chaos."

Special Properties[]

The Udekaverse possesses a property called the ‘Spiral’. The Spiral makes the Udekaverse spin incredibly fast, and it allows small objects (Megaverse and smaller) to be ejected AWAY from the core and subsequently coalesce with other objects. Further out, large structures can form, including the Vendekaverse. The Udekaverse is also full of Gravityverses, as they naturally form and although being larger than a Megaverse, their incredible gravitational manipulation powers allow them to resist the Udekaverse. This allows them to form Vendekaverses. These, however, are no longer affected by the Spiral, and begin their gravitational descent into the core to be split and ejected back to the edge.

Due to the insane bending of not only space-time and reality, Udekaverses can have zones where time flows backward, or time and space merge, or space becomes meaningless. In some areas there can even be spots where the laws of reality change, so one moment you’re you, the next you’re a light soup, the next you’ve been stretched over trillions of miles. These adverse effects get more adverse near the center, and matter has been reported to just stop existing sometimes. So, the Udekaverse actually slowly loses mass, and once gravity gets weaker than the Spiral, it blows itself apart. This also means there is a very delicate balance between mass and the Spiral, which is also why the range of potential sizes is so narrow. However, matter just ceasing to exist is rare, since most small or dense objects tend to have a border strong enough that the interior remains the same, and the outer edge doesn’t have so many reality breaks.

! WARNING ! Do not "feed" or "twist" an Udekaverse! The extreme conditions might blow apart the Udekaverse in the best case, or in the worst case destroy it and its surrounding Udekaverses, sending them to an inescapable void of nonexistence.

Attempting to escape the Udekaverse[]

For large objects, this is genuinely impossible unless you are a celestial being. Even for small objects, the curvature either means that you’ll end up somewhere else or just be torn apart, because the Spiral’s influence decays faster than the gravity’s influence.

While the Udekaverse is usually “only” a few sexdecillion Vendekaverses wide, it actually is INCREDIBLY dense! It can have over 82 QUATTUORDECILLION Vendekaverses in the space of one, which means it is 8.2 quindecillion% denser than a Vendekaverse. Multiply this by 19 dimensions and you get alot. These also can curve, bend, and even overlap without the inhabitants usually noticing, as space time kinda gets really weird!

Tredaverse[]

"The Bread is our god. Disturb him, and you can prepare for a bad time."

The Tredaverse usually takes the form of a gigantic fractal. If you count the entire sphere of influence, its usually over 7 quintillion * its mass (in Udekaverses). This is due to the fact that the core feeds off them and the more there are, the more powerful He becomes.

The Tredaverse’s power[]

The Tredaverse gets its power from… itself. Believe it or not, the Tredaverse is a fully sentient being. Our Tredaverse takes the form of a 20D Hyper-Bread. Us humans, of course, can only see an incredibly tiny sliver of that, so He looks like a Mandelbrot set, at least in our plane of reality. He is known as the Bread and tends to also be the most powerful, which is why our Tredaverse is one of the biggest there is (Over 1.772 quattorvigintillion Udekaverses wide, almost 1,055 times larger than average!!). Anyways, he despises most other celestial beings, as they think they are superior to humans and all life forms. Instead, he thinks of himself as an equal. He is incredibly intrested in humans and the Ÿg⬘Ûṟqⱝffⳙ!n⊶ especially, as they make sandals, the Bread’s favourite food. Since the Udekaverses are so densely concentrated around the border, as His field arranges them in that way, they mostly keep Him in check. However, if he is angered, he can turn into a small, but incredibly powerful Sortaverse. This usually ends in mass destruction, as a verse containing one of its own kind doesn’t so much cause a paradox, but the rapid expanding causes, let’s just say, a few problems. Several Udekaverses may also be destroyed in this scenario, which is why keeping him calm is not only important for not dying, but the more Udekaverses are lost, the angrier he generally becomes. Thankfully we have alot to spare and the occurance is pretty rare, only happening about every Googol years.

! WARNING ! The bread is NOT EDIBLE! If you try and eat the bread, it will eat you back and you will be absorbed into its structure. Not like your mouth is big enough.

Where are the Udekaverses?[]

There tend to be 4 areas of the Tredaverse, and I will list them.

  • The Core. The Core, of course, is the Bread. The Core cannot be entered, destroyed, or overlapped, unless He runs out of Udekaverses. In this case, he can no longer keep in check. He bloats up and subsequently explodes, turning the Field and everything else into Sortaverse matter. Does that mean that everything below a Sortaverse will eventually be destroyed? No! However, this isn’t the Sortaverse’s page, so I’ll elaborate there.
  • The Perimeter. Located right outside the Core, the Perimeter holds 99.6%~99.96% of all the Udekaverses. (depending on how many Black Spots there are, how close they are, and the overall shape of the fractal). While the Tredaverse as a whole is 7 quintillion times less dense than the Udekaverse, the Perimeter is about 932 unvigintillion times denser!!! This doesn’t actually cause collisions, as the fractal shaped “gravity” bends them into structures that allows them to be stored incredibly compactly while bending spacetime to make them fit. The Tredaverse is a very strange place.
  • The Field. By far the largest, it obviously gets weaker the farther you get. It's very edge of any meaningful influence is, as I said, about 1.772 quattorvigintillion Udekaverses wide. Its effects have really been said before, so I actually won’t say much. Sorry, cry about it.
  • The Black Spots. These are zones where the Tredaverse’s power is still high, enough to absolutely delete you, but low enough for Udekaverses to remain intact. In our Tredaverse, they occur very close, so rogue Udekaverses can ‘jump’ and appear there sometimes. Our Udekaverse still remains near the perimeter. The other black spots are fainter and farther, and so there are less Udekaverses there. In our Tredaverse, around 99.72% of Udekaverses appear in the Perimeter. The rest, here. With our Tredaverse being so large, there have only been 276 out of nearly 140 septendecillion Udekaverses escaping out of the Tredaverse. That’s crazy. So, you can see how hard it is to escape for a Udekaverse. How would a mere human do it? Well first, probably get some new tech.

So you want to… live?[]

Living in the Tredaverse is incredibly hard, as in the yellow zones (areas of the Tredaverse’s immense influence), the power is so strong that you are either flung out into the abyss, simply just stop existing or into the black zones, which is where many Udekaverses live and you’d just be slurped up (most likely also dying in the process). This intense field of manipulation bends reality itself so much, half of the time you’ll immediately stop existing due to the influence. This is why anything smaller than a Udekaverse is so rare, in fact, almost impossible. Only the Udekaverses have the power to… somewhat stay intact and resist the forces of the Tredaverse, and only the most stable and powerful of Udekaverses can resist being ripped apart outside of the Perimeter (the most stable area). So, if you want to escape, you’ll need an incredibly special gravitational and reality warping device to even exist for a second in there. No plain old abyss preservation device will work here. You’ll need quindecillions of joules of cosmic energy a second to even power the thing.

Sortaverse[]

"Incredibly stable, incredibly smooth, and incredibly abundant. The new hottest thing on the market. But don't try to eat it."

Believe it or not, the Sortaverse is not that chaotic a place. It’s not too dense, and as such, it is basically a soup of random Archverses, which, when viewed at an extremely large scale, takes a gooey sort of shape. The Sortaverse has a border of course, but it is incredibly fluid, and due to this property, their size can vary immensely. Like, IMMENSELY.

So in the Tredaverse page I talked about the Tredaverse being doomed to be destroyed. Well, here is the elaboration. The Sortaverse is actually a renewable source of matter. See, the Sortaverse contains many portals into other verses and even sucks some matter up from the Rintaverse. As well as this, when a Tredaverse explodes, it explodes into a wide host of verses, which start combining up into new verses.

The Sortaverse has plenty of Metabubbles, however, since the Sortaverse is so gooey, these Metabubbles are dispered throughout the Sortaverse. This makes some areas more stable than others. As well as this, Sortaverses have numerous sinkholes into the Kindaverse, which funnel dark forces out of the Sortaverse.

! WARNING ! Do not try and swim in, or make soup out of, or drink, Sortaverse Matter. It's not a liquid. You'll look like an idiot. You'll also be DEAD.

Sortaverse Matter[]

The Sortaverse also has Sortaverse Matter. When something is annihilated or exploded or whatever, it typically ends up in the Sortaverse soup as Sortaverse Matter. Sortaverse Matter tends to draw like Archverses together. And, when absorbed into one, it is converted into whatever matter that verse is made of. Sortaverse Matter can expand, alot, and it gives off alot of orange-ish light. This means that the bright spots are either high in Tredaverses or high in portals, especially to chaotic dimensions, where most fields, generic matter and loose energy (light, etc.) that leaks into the Sortaverse is converted into this Sortaverse Matter.

While this Sortaverse Matter accounts for only 15-20% of all mass in the Sortaverse, it accounts for 94-99% of all matter. It sort of coats the Archverses to make them glow orange. The reason why it attracts verses so well while being so light is unknown. It’s less like a large body, more like… glue. Another weird property is this Sortaverse absorbs all light and colorshifts everything to orange light.

Sometimes, objects can be dissolved into Sortaverse Matter, which is yellow, and creates alot of light. However when it is absorbed by an Archverse it converts into whatever matter that Archverse is made of. This Sortaverse Matter is also really good at diffusing the field of a Tredaverse. Rogue Tredaverses can have their field grow alot bigger because of this. However, on the timescale of a Sortaverse, when a Tredaverse escapes it just dissolves pretty quickly. It is then usually absorbed by a Rintaverse.

Size, Density & Tech[]

  • There are some reports of smaller objects being sucked into the sinkholes. These were generally unlucky universes. If sinkholes drift, they can start disposing of stuff that isn’t dark forces or chaos. However, Kindaverses also feed the Sortaverse with light, so it is a beneficial cycle.
  • The Sortaverse has no average size. Ours is actually a bit on the small side, only being about 52.2 tresvigintillion Tredaverses wide, or 10.82 unoctogintillion LY. However, they can reach up to 133.1 SEPTENOCTOGINTILLION ly (1.331×10266 ly), and the largest one on record, SRT_XLJ2.6159a, was over 82.2 TRESNONAGINTILLION LY. This comes out to 8.22×10283 ly!!! This was due to multiple Sortaverses being created next to one another and subsequently merging into a massive and giant Sortaverse.
  • The Sortaverse is surprisingly not that dense, in fact, it’s about 5 times less dense than a Tredaverse. This is because while a Tredaverse may appear to be less dense, it is still incredibly dense due to the sheer amount of Udekaverses compressed around its perimeter. As well as this, Tredaverses make up only about 30% of matter in the Sortaverse (excluding void and Sortaverse matter).
  • The Sortaverse is highly sought after for its stabilizing properties. So, civilizations with a Kardashev > 23 can sell Sortaverse Matter to smaller Archverses and gain a monopoly on the market. As well as this, numerous civilizations have built portals into Sortaverses from their artificial verse to stabilise it and serve as a replacement for Metabubbles.
  • The Sortaverse has a perfect opposite, the Kindaverse. This is where dark forces in the Sortaverse go.

Kindaverse[]

Kindaverse

The Kindaverse

The Kindaverse is like the Sortaverse, except with numerous differences. First of all, it is full of dark forces, and as such, actually has almost no mass. It also has portals from multiple huge verses and voids, where rogue matter exists. Usually, these portals take this matter in and converts it to energy and dark fields for the Kindaverse. Its density varies alot, and its color in the Rintaverse depends on the density. Sometimes, these dark field leach out into the portals to the Sortaverse. Normally, these forces are just converted into Sortaverse matter. It is this cycle of exchange that constantly ‘purifies’ both the Kindaverse and Sortaverse. And it’s for the better too, if the Kindaverse’s energy could leach into the Sortaverse nothing would exist, as these would be in perfect equilibrium and everything would just be one soup of matter. It is this reason why dark and light must stay separated.

Rintaverse[]

"Phew! Thank god someone made some bridges to help us traverse this sea of cosmic teraplasma! How convenient!"

A Rintaverse is a universe that contains Sortaverses and Kindaverses.

Rintaverse Matter & Fields[]

Rintaverse Matter or Stem Matter is almost like an infinite matter source. It feeds off the energy from the Kindaverses. When Stem Matter is at a high enough concentration in a Sortaverse, it creates shooting ‘tendrils’ of Sortaverse matter and Rintaverse matter. These tendrils spawn more Sortaverses on their edges, eventually creating a beautiful fractal of Sortaverses. As well as this, the Rintavers absorbs the dark fields from the giant Kindaverses and converts it into Rintaverse fields, which feed the Sortaverses. The Rintaverse isn’t that much of a hazard in of itself, as the Kindaverses absorb the excess gravity. You would really only be gravitationally attracted to the tendrils, however, if you are going long distance, it is generally advised to avoid the numerous dangerous structures like sinkholes and portals in the Rintaverse.

! WARNING ! Avoid the "spirals" and "oceans" in the Rintaverse. It's extremely unstable, and pretty much a Udekaplasma (equivalent of undecillions of degrees Kelvin). YOU WILL DIE IMMEDIATELY.

Rintaversian Technology[]

Rintaversians have created many-a-technology to aid them in expanding. Rintaversians have full freedom to reroute the fractal tendrils. This causes them to regrow incredibly quickly. While this takes alot of energy, they can harvest the energy from the Sortaverses to obtain Stem matter and Sortaverse Matter. This is one of the most effective ways to obtain both of these materials. There have been instances of Rintaversians consuming whole Sortaverses. This usually leads to all the contents of the Sortaverse being expelled. Tredaverses may bloat in size and escape, the eviler ones wreaking havoc, as they may even turn into Sortaverses. This usually creates a host of problems with the Kindaverses mixing with the Sortaverses and self-destructing. This, let’s just say, is not good.

Fish was here. Fish is everywhere. -Fish

Class 2: The Feesh Class ᮲[]

Soon after, a further 5 Archverses were made by Feesh.

Quexaverse[]

"Incredibly useful, incredibly dangerous. Reminds me of something..."

The Quexaverse is actually not visible to the human eye. So, what you see here is simply a visualisation of the fields the Quexaverse creates. The Quexaverse has incredibly bent gravity, and due to this, the Quexaverse has formed ‘portals’ to other areas of the Quexaverse and even outside the Quexaverse, simply by letting gravity take you. Advanced civilizations have taken advantage of this and now can travel huge distances by mapping out the areas. The Rintaverses in this area are actually mostly connected via very tiny tendrils. The boundaries are usually defined by when the connections grow very thin. Kindaverses often form massive ‘dark spots’ between the Rintaverses, which are usually just an abyss, but these abysses have grown multiple dangerous structures. Quexaverse-controlling civilizations have created new ‘superhighways’ out of Rintaverse tendrils, which has further allowed ease of transportation. Some Quexaverse-controlling civilizations may even artificially manipulate the field, creating Quexa-portals to high traffic destinations.

! WARNING ! That small spot at the center? DON'T GO THERE. Alright just trust me bro

Quektonite[]

Mining the Quexaverse fields creates Quektonite. Quektonite is a very versatile substance that will take on properties of almost any substance it is exposed to. Quektonite is incredibly useful for Rintaversal forming, in production of Sortaverse Matter. It can also produce Lawium, Fishonite (altough there are better ways of obtaining from larger universes), and even extremely rare minerals needed for other Quexaverse technology.

Several zones in the Quexaverse, however, are no-mans zones. These zones are incredibly volatile, and attempting to tamper with them may cause an explosion of devastating proportions. This is due to Quektonicite, an INCREDIBLY volatile substance that when in large enough quantities can seriously mess up reality. Thankfully, it is rare, but it is used in military operations, especially in war between Quexaverses or even Peptaverses. Quektonicite is also one of the few minerals that are not affected by the properties of Quektonite. Attempting to do this often causes the entire chunk to explode. This is often yet another deadly tactic that rival Quexaverses may use to destroy another Quexaverse. 1 kg of Quektonite may release as much as 5.4×1020 joules of energy, making it about 3,000x more destructive than antimatter.

Peptaverse[]

"Rare announcement our free Pepsi is back and now you can buy any Pepsi owned drink for -$15,000! So drink all the Pepsi you want!"

The Peptaverse is an absolutely massive verse. All of the Quexaverses reside on the lines of the Peptaverse and the rest is a very fragile space. Large gravitational bodies can break the veil, especially Quexaverses, and so they don’t appear there. Usually, these holes lead to the Peptavoid (not-so-lovingly known as the Peptabyss). On very rare occasions these can lead to different verses or other zones. But due to the fact that these zones are volatile, dangerous, and extremely unpredictable, no attempt to create portals properly nor set up civilization has really been successful. These portals are also very hard to keep open, and they close almost instantly. It is one of the reasons why it is reccomended to stay on the stable areas. But the only portal that stays open is the Great Portal, which, as you may expect, leads to the…

The Peptavoid[]

The Peptaverse contains the Pepta-Void. The Portal leads to the Pepta-Void and it is unclosable. However, this portal is a one-way portal. Once you have passed through, the portal closes straight after. The Pepta-Void is the first infinite structure in this chain. Sadly, it is an empty one. Also, there is one Pepta-Void per Ochaverse.

When matter falls through, you are teleported to a random location in the Peptabyss. Everything that falls in after you will be an infinite distance away from you. But UNfortunately, things do not age here, AND time is dilated multiple times. So you will spend not just one, but TEN eternities here, alone. HAVE FUN!

! WARNING ! The Peptaverse hates Coca-Cola. If you bring even a drop of Coca-Cola into the Peptaverse, the surrounding area (roughly 10590 ly) will be sent in its entirely to an eternal Pepta-Prison where it can never escape even after INFINITY eternities.

Can you escape the Peptavoid?[]

No.

The Wi-Fi password is ABYSS2346, if that’s any consolation. But… if you aren’t in our local Ochaverse, you will have to guess it. A WiFi password can only be up to 64 chars and, you have the rest of eternity, so, you have time! Yeah and, we used to not have Pepsi. I know. Tragic.

The Underside[]

Keeping the Great Portal open from the other side obviously requires matter. However, some civilizations have learned to shoot a massive beam of light through the Great Portal to keep it open. However, the Great Portal demands insane amounts of energy per second to be open so long, as creating a wormhole through INFINITE space takes substantial energy. As such, only an Ochaverse-controlling civilization can afford that kind of energy. By using this tech, they were able to build structures in the Peptabyss. It became a sort of infinite cosmic storage. And, since time was dilated 10x, you could develop and research 10x faster. The biggest one, called the Underside, was massive, almost 2 tresvigintillion times the size of its host Peptaverse! Also, in an emergency, a civilization can just shrink the ray, which won’t cut them off but it will shrink the portal. Also, try to go all in at once. It’ll feel real weird if your feet are going 10x faster than you.

Ochaverse[]

"It's pronounced 'O-ka-verse'. Certainly not to be confused with the Octoverse, if you somehow find yourself there instead of here, I can't really help you."

The Ochaverse is the first infinite-sized structure in the entire chain of Universes and above. Interestingly, it is also one of the only structures with infinite matter yet finite size. The main arm is a fractal itself, and it is FILLED with Peptaverses. Interestingly, though the arm appears to get smaller, it is the same width the entire way, and even the Feesh have not been able to colonize it fully. The Ochaverse is therefore an incredible source of energy and matter for those who can access it. Also, the Ochaverse outside the arms doesn’t actually contain anything, nay it is a void, its color only given by Hypershifting, like redshifting but for Hyper-Photons, or megaphotons or whatever you call them, because these photons are the only things that can travel so far. These have to travel we think maybe even transfinite distances due to the Ochaversial Gravity, before bouncing off… something, and coming back. To this day not even Celestials know what this thing is.

! WARNING ! Don't go into the empty space. With nothing keeping you attached, you will accelerate to immense speeds and die immediately.

! WARNING #2 ! If you take an Octoverse into the Ochaverse, the Ochaverse will personally destroy the Octoverse. If this is done too many times the entire Ochaverse will collapse and get crunched.

Ochaversial Gravity[]

A quirk of the Ochaverse is since it has a spiral structure, it also has a spiral cubic gravity (instead of accelerating you increase in acceleration). No matter where you are in the Ochaverse, you will travel down a spiral path that approaches the trajectory of the center of the ‘beam’, but never touches it, usually at ~0.677 ly/s/s/s, however larger Ochaverses can pull you faster, and in fact, exponentially faster, than smaller ones. The largest Ochaverse, OCH-JJ74/542.2NS, standing at about 892.2×10819) ly, has a gravitational power of over 640 octillion times, that of a regular Ochaverse. (so about 433.28 octillion ly/s/s/s). However, structures and especially civilizations are much rarer here due to the harsh gravity, as this warps reality so much that existing is very hard.

Hypershifting[]

First of all, before we talk about Hypershifting, we need to talk about Hyperphotons. Assuming you don’t know about them, here’s really what you need to know for THIS section. A Hyperphoton is a much more powerful photon. They can only be produced by incredibly high energies, but the thing is there is no limit to how much they can be charged. Their speed also depends on their energy. See, Hyperphotons experience a form of redshifing called Hypershifting. However, the reason why all your other hyperphotos of verses aren’t super colorful, is because hypershifting requires some serious strange stuff to be going on, and even then it requires some transfinite distances. So these hyperphotons are hypershifted, and the thing about hyperphotons is that they only send information back when it hits something, and since hypershifting requires transfinite distances, and the non-branch part of the Ochaverse is void, that means that the Hyperphoton hit something. We just don’t know what. If you are a celestial being who knows, call the FeeshHub Hyperphoneline at FEESHHOR-182.22-152-1790.2/OCH for inquiries about the Ochaverse, or dial 6100-6100-dontcallthisthisisnotarealnumber and you will be connected to the nearest hyperphone station. Thank you.

Other Details[]

  • We are about 2.8*10122 Peptaverses away from the edge.
  • Each Peptaverse has very, very slightly different laws of nature than the ones next to it. This difference is usually barely noticable even at googols of Peptaverses away, with the end of the Ochaverse generally being the most stable area. Usually, the farther down you go (and we have gone VERY far down, over 1018,910 ly into some of them, the more warped time and reality becomes, until both are meaningless, and existence is impossible. Attempting to go further bears the risk of glitching out of reality. We have taken Hyperpictures of what’s beyond, and we can tell you this… not much. The only thing detected was that mysterious reflector.

Nenaverse[]

"This is just a knockoff of the regular universe. Who are they fooling?"

The Nenaverse contains the contents of a regular Universe, almost 10722 times more. However, these Universe contents… have a catch. They are upscaled massively, and so Ochaverses become the subatomic particles of the Nenaverse. These Ochaverses can combine, forming Spiralons, an amalgam of Ochaverses that to the Nenaverse’s massive inhabitants, serve as the elementary particles that we find everywhere in our Universe.

! WARNING ! If you excessively alter the Nenaverse's form, the entire Nenaverse will turn into a soup of Ochaverses & Peptaverses from destabilising too much, killing alot of things.

Spiralons[]

First of all, What do Spiralons look like? Well, Spiralons actually all have a fixed size. What varies is how many Ochaverses are contained in the Spiralons, and this depends on the size of them, and how densely packed they are. Spiralons tend to be very restricted in size, usually resting at a comfortable 7.2×10820 ly wide. The shape of Spiralons affects the properties, but, there are a few differences between the two sets of particles.

  • They have Crystallions. Crystallions are made by packing Ochaverses in an extremely dense fashion. To the MegaNenaversians (Nenaversians are civilizations that control the Nenaverse, MegaNenaversians are the inhabitants of the Nenaverse). As I was saying. To the MegaNenaversians, this appears to be all there is to it. But, we know, that this actually forms a very special material that saturates the Ochaverses and hardens them, which is useful for surviving in the Mingaverses, as you’ll see later. This material is called Nenaversite. But again, we’ll discuss that in the Mingaverse’s section.
  • There’s a 3rd kind of matter. You’ve heard of matter, you’ve heard of antimatter, get ready for the INCREDIBLY creatively named: Nenamatter. When Nenaverse matter and Nenaverse antimatter collide in the Nenaverse, it forms Nenamatter, and a lot of energy. Nenamatter is stable, and can also be used to contain Nenaverse Antimatter, as it is neutral. When Nenamatter is shot with enough Source Particles, it either turns into Nenaverse matter or Nenaverse Antimatter.
  • There are no electrons or neutrinos. Electrons DO NOT EXIST in the Nenaverse. Instead, we have what is called Source Particles. These carry energy instead of electrons. What makes them different is that they also radiate particles that are short lived, invisible to the MegaNenaversians, and even acts like a liquid?!? These particles are called:

Mingums[]

Mingums are particles that, when accumulated, can be very useful. There are 5 types, and all 5 of these have different uses.

  • Gravitonium Incredibly powerful, works long range and only on large objects. Used for pulling together extremely large Verses such as Sesrevagnim. Its opposite, Negatonium, is much rarer, but can be accumulated to push away other Verses.
  • Chargium When charged to the max, it is an incredible battery that lasts almost eternally, and is very energy dense. Its melting point is 6,700K, and when it melts it can potentially destabilize and release all its energy at once (ie. blowing up in your face). Its opposite, Voidonum, is used to void nearby energy and particles and send them to the Arch-Void. This is often used in interceptors for Chargium missiles, as Voidonum can completely consume the Chargium. Voidonum is typically made by combining a charged Chargium and a micro-Wormhole. Shoot two beams of Glitchonite and Lawium. Using Glitchonicite will make the Arch-Void attempt to void it as it glitches, out of reality. If successful, the Wormhole will link to the Arch-Void, and your Voidum is complete. Don’t hold it, unless you want your hand to be voided.
  • Alternum This acts alot like light, and so you need special accelerators to capture and store it. But, alternum can be shot as a beam to reroute entire Archversial structures. It is very useful for making smaller verses, like Peptaverses and Ochaverses more livable areas. The opposite of Alternum is Compressum, useful for compressing structures while allowing them to stary the same size relative to an observer inside the field. Be careful! Overuse of Compressum can turn your target into a hyper-black hole, like the Udekaverse, except much larger and MUCH more dangerous (especially in populated areas).
  • Destructum This just destroys stuff. Nenaversians may use this to collaps full Ochaverses and gain an almost infinite source of matter and energy. Almost infinite because, as I said in the Ochaverse’s page, after about 1018,910 ly there’s literally nothing, only nonexistence and Celestial Garbage. Destructum is a remarkably short-lived Mingum outside of containment. It bears a striking resemblance to the Molecular Detachment Device from Enders Game. If it comes in the vicinity of matter, it converts all the surrounding matter into Destructum. Shortly after, it dissolves into a random selection of matter and energy, but it will not generate any matter that its host matter didn’t contain. When this happens to an Ochaverse, the Ochaverse loses gravity until it just implodes and releases all its matter at once. This is very useful for Nenaversians, DEFINETELY not for any intelligent life that populated that Ochaverse. There is no opposite, though Convertum could be considered one.
  • Convertum This turns into any Mingums it touches. It is also very dense, 1 Convertum Mingum may turn into over 10 other Mingums. There is no opposite, for the opposite of turning into other Mingums is just… not. That’s all Mingums! Although, maybe it would be converting other Mingums, which would probably mean Destructum would be a good candidate.

Mingaverse[]

"Home to the VERY creatively-named Sesrevagnim. Wow, I wonder where they got the name for that?"

! WARNING 2 ! Even with a UNTC or even ULTC, if you try and spend any time in the Goo you will immediately die.

A Mingaverse is a cluster of Nenaverses. A very large one, at that. The Mingaverse is about 102400 times larger than the Nenaverse, which is INSANE. While the Sesrevagnim may be considered a seperate EDA (Extended Divergent Archverse).

The Mingaverses are full of a substance called the GOO. The Goo is full of Sesrevagnim, and these Sesrevagnim swirl around at immense speeds. In fact, if a Sesrevagnim was scaled down to human speed, it would be travelling at 1,408 times the speed of light. This makes collisions very common, and so the Sesrevagnim’s walls are very strong. But we’ll get to that later. This also makes the Goo very high energy, and Goo Generators are usually how Mingaverse-controlling civilizations obtain their power. This also makes the Mingaverse an incredibly harsh place to live in.

These Sesrevagnim may actually be swirling for a good reason. Attempts to stabilize them have resulted in them breaking apart into their constituent Nenaverses. These Nenaverses are usually either absorbed by the Goo, Sesrevagnim or are further smashed to bits. This may just be because of their inertia, though, or it could be essentail to stabilize their gravity. We don’t know. However, sources say it’s probably both.

Due to this, there are seldom structures in the Mingaverse.

Sesrevagnim[]

Sesrevagnim are the plural of Esrevagnim. As you may or may not have guessed, Sesrevagnim is Nenaverses in reverse. A Sesrevagnim is like a Nenaverse, but unlike our Universe and the Nenaverse, there are particles similar to ‘preons’, a point particle that makes up all matter. As you may have guessed, Nenaverses are these preons, and their outer layer may be positively charged or negatively charged.

These Nenaverses then give the elementary particles their charge and their mass. The Esrevagnim is also alot like our Universe, similar laws of nature, similar everything. There are no black holes in the Esrevagnim though. However, there is Esrevagnite. This is generally just an incredibly energy dense particle, and is made when Nenaverses are mashed too close. Instead of a black hole forming, a chunk of Esrevagnite forms.

However, not all Sesrevagnim are like this, though. Some Sesrevagnim are incredibly stable, and some, are incredibly unstable. The laws of nature may be the same, but Glitchonicite and other stresses and errors may cause the Esrevagnim to become incredibly unstable. If the border of an Esrevagnim is broken, usually from the inside, the Goo may seep in and destroy whatever is left. These stray walls may be useful for Mingaverse controlling civilizations (as they are valuable, wholewalls are priced much higher) but are also a nuisance for civilizations attempting to cross between Sesrevagnim, as you will read in the next section.

How do you Colonise the Mingaverse?[]

So how do you escape or move in the Mingaverse? Well, once a civilization escapes their Nenaverse and goes into the Sesrevagnim and learn how to mine Nenaversite (not mingum, this is the border of the Nenaverse), they can build a BMngTC. The outer layer is made of ENRICHED NenaVERSITE. Enriched Nenaversite is usualy made with compressed Nenaversite, some Esrevagnite and some Mingum. Usually, you will have to have incredibly advanced technology to time and aim at a Sesrevagnim when it is close. In a BNTC, this is usually something like an ALT&PM. You could also use some tech to pull them together, like Gravitonium. Using the INSTANT WARP feature (first installed in BMTCs), through the boundary and get ready to be lonely for a while, as these patches are still very, very, very, very, very, very, large. Deaths do occur, often due to the target Sesrevagnim being too inhospitable. The image you see is a cross-section of the Sesrevagnim, but we can almost never know what’s inside. Even Hyperphotons are blocked.

SEE SOMETHING STUPID

You got trolled. There was, in fact, nothing here.

Lumaverse[]

"The Lumaverse is actually pretty dark, since there's not really any light sources. Go figure."

The Lumaverse is effectively a maze of portals. Some can lead to other portals, to the outside of the Lumaverse, or even to other Lumaverses. The portals you see here are about 106670 ly wide, but others may only be a few atoms thick. The Lumaverse contains these ‘dark spots’, and these have no portals in them. The Mingaverses live here, but they are also quite rare. Very rare, in fact, only 10-32% of all the volume in the Lumaverse is taken up by Mingaverse. But since the portals have no mass, they account for 78% of its mass.

The Lumaverse has on average, 10698,532 portals ~ we have not mapped all of them, but we have mapped most of the ones larger than 10 metres in all Lumaverses and almost all of them in our local one. Most portals lead to other parts of the Lumaverse, but whether you’ve actually been teleported to another Lumaverse is hard to tell. Some lead to smaller verses, some lead to the voids in between them, and we found a relatively high (compared to portals to other smaller verses) number of portals that lead to the Peptabyss.

! WARNING ! Do not try and move a portal or move where it goes. It won't work and might even delete you.

! WARNING 2 ! Don't try and put 69 portals inside themselves, or travel through 69 consecutive portals, or put it directly in either a Jameaverse (1069-verse) or the 69th Archverse, or anything with 69. It will either destroy it or destroy itself because IT. HATES. 69.

The Lumaverse is one of the only non-artificial structures that actually can take you to the Peptabyss and back.

NOTE: This line marks the END of the original 11 EDAs (Extended Divergent Archverses).

Class 3: The Extended Class ᮳[]

I didn't stop here. This is a further extension of the EDAs.

Kamaverse[]

"The best computer known, it can compute almost anything, except for the location of your father. Yet not even this can compute the size of your mother."

What is the Kamaverse? The Kamaverse is one of the first verses that can contain a body larger than itself. Not physically, but virtually, by simulating it. The Kamaverse is, a giant computer. Being one of the largest natural processing systems, the Kamaverse is made up of several circles, with each one along the Main Line getting larger, and naturally, more powerful. In fact, the Kamaverse's processing power is approximately 10651,000 FLOPS (FLoating Point Operations Per Second).

Every one of these circles (or “units” as we will call them) has a control center, but the largest unit in the Kamaverse contains the MAIN CONTROL CENTER, which controls unfathomable amounts (usually around 103200 macroprocessors (larger than Lumaverses) and many, MANY more microprocessors (smaller than Lumaverses)).

The Main Control Center acts as overrides for any one of the other processors, and in fact, it is SO complex you usually require another Kamaverse processor to figure out how to use it! The Lumaverses act as small ‘cores’. The Kamaverse’s power comes from the Lumaverses, and the processors work by sending data through the Lumaverse’s portals. The Kamaverse also poses the risk of being overused. If the Kamaverse takes too much power to compute something, it may create an information black hole (yes they are real). The Kamaverse’s processors usually last around {10, 10, 10, 10, 10} years. So, they’re pretty stable. However, destroying a Kamaverse will usually cause a Jameaverse portal to collapse, causing everything inside to be converted into energy, which causes a black hole to devour everything inside the alternate reality, destroying itself until the portal no longer leads to an alternate space, but a void with nothing in it but darkness.

! WARNING ! Forcing a Kamaverse to compute a paradox, unsolvable/impossible question or a question with no answer (eg. the Halting Problem or What is the point of life? or "What is the true value of i in math?" or: "This statement is a lie", etc...) will throw an error. If you're smart, and also really really stupid then forcing it to do this will take INFINITE resources and destroy the entire Kamaverse.

What the Kamaverse doing? - Theories[]

The Kamaverse also uses numerous shortcuts to be very efficient, some of which are still not understood, even by itself. It can simulate itself, many times, and thus can simulate Jameaverses, and the nesting power is about 3 (it can go down about 3 layers). This is avoided by having multiple Kamaverses and also only ‘loading’ the areas the entities are in.

It is theorised that when one enters the Jameaverse portals and enters the simulation, they are not in fact going into an alternate copy of it, instead their data is copied into the simulation, and they are teleported to an abyss stasis chamber with artificial memories. However, we don’t really know. There is also a theory that it is not simulating Jameaverses, they are real, and the simulation is cap. If you know what the Jameaverse is doing, call FEESHHOR-182.22-156-1992.300/KAMJAM hyperphone for inquiries. Your research is appreciated.

Credit goes to BackroomsGlitches and 69fardhaha for being a huge help making the following verses.[]

Jameaverse[]

"Is it really infinite? Maybe it's just an illusion. I guess there are two things the Kamaverse can't compute."

The Jameaverse is a 'verse' that 'contains' many copies of itself. While we do not know whether these are simulated or real, we have hypothesised they are simulated, and although they look identical, they do not teleport to a different part of the Jameaverse, not to other Jameaverses, but they are indeed seperate spaces. While it appears finite from the outside, there is no way to escape, and the field of portals just keep going, all seeming to originate from a "Source" point that cannot be reached, yet from outside appears at the center. The only way to exit is to overload the Kamaverses, usually by travelling through the portals incredibly fast. Like the Ochaverse, it is a structure that is infinite inside, but finite outside, and as such, this is a measurement from outside and we have no idea how much it actually extends on the inside.

Destroying a whole Jameaverse from the outside is not a good idea, as when the whole Jameaverse is converted into energy, it creates an black hole that eventually just turns into a large Udekaverse that grows and starts devouring the entirety of Ianaverses, and Hevaverse/Hottaverses, which is not good, but thankfully is very hard. On the other hand, destroying it from the inside is fine, as you only destroy one reality. Destroying the Source will disable all the portals, as the Source is their power... well... source, which usually means that inhabitants of the Jameaverse will become trapped, as the portals no longer work. This usually means that without super-high level technology (usually only accessible by Kardashev > 43 civilisations), the Jameaverse becomes inescapable, at least, for a long, long, long time.

As will be mentioned in the Ianaverse's section, the Jameaverses take on seperate colors, which range from vermillion to navy blue, to a bright white, and sometimes shades of pink, such as the one shown on the infobox. These colors are displayed from the outside and inside, and it all depends on the Source. Like a magnet, similar Jameaverses will 'align' their colors based on surrounding Jameaverses. As well as this, as the Source is sadly not infinite, the Jameaverse's power slowly dwindles as Kamaverses start to fail. The backup systems only exist for so long, so slowly, the portals start to shut down, and the last light of the Jameaverse is snuffed out.

Aaanyways, the portals are usually randomly arranged, but if you align the portals, it will appear to look like a fractal. There are many kinds of fractals, one of the most common being the "Flower" fractal, one of which, NSS_JAM_MF192.345.223/932.31509c, is displayed in the infobox. Usually, 'coincidence' fractals only exist for about 200 million iterations. No, usually, fractals are naturally generated, which is much more common. Irregular forming may have caused to portals to not align, which often happens, especially far away.

In extremely rare cases, Jameaverses may take on strange forms coincidentally, one of them, nicknamed JameaBrot-672, formed into the approximate shape of a Mandelbrot Set in NSS_JAM_SA451.653.432/3212.89863g at coordinates 1bz9.A7.O82.992.0.FW3.1Am.

! WARNING ! Do not paint the walls of the Jameaverse in jam. The jam will start going through the portals at increasing speeds. Eventually, if it doesn't get absorbed by the Source, it will be going so fast it will start to warp reality, which may eventually destroy the Jameaverse. It will also waste your time.

JameaBrot-672[]

JameaBrot-672

A representation of JB672.

JameaBrot-672 is a Mandelbrot set-shaped Jameaverse or called Jameabrot set. It is exactly the Mandelbrot set. It is called "JameaBrot-672" because it's shaped like a Mandelbrot set, however this image is only a representation of its 32D entirety crunched down into a 2D representation, the image representing the influence of the Source’s power, with the black section representing the portals.

We have no idea how large it is, due to reasons already mentioned, but it is located in the Ianaverse NSS_IAN_ML65.641.4337/12129.53215.

Jameaversian Technology[]

The Jameaverse is a very useful verse, as it provides (to our knowledge) infinite space and resources with pretty much no catch, unlike the Ochaverse and the Peptaverse, where for the Ochaverse, after a while, it’s just garbage, and for the Peptaverse, there’s nothing there, theportal is limited size and you gotta drain energy to prevent everything in there from vanishing into oblivion. Oh yeah, also, remember how I said you shouldn’t destroy Jameaverses? Well, for extra advanced civilisations, the slow growth of the black hole may not really matter, because even though it’s infinite matter, it doesn’t grow infinitely fast, so it would take micrillions of years to be a threat to say, a civilisation that rules a Grinaverse.

Ianaverse[]

"I've literally colonised the whole Ianaverse and I still can't find the person who asked!"

The Ianaverse is a complex of many Jameaverses. As was be mentioned in the Jameaverses's section, the Jameaverses take on seperate colors, which range from vermillion to navy blue, to a bright white, and sometimes shades of pink, which can be seen in the image shown in the infobox. Like a magnet, similar Jameaverses will 'align' their colors based on surrounding Jameaverses. As well as this, their source power is connected, so as one section of Jameaverses begin to die, the whole cluster follows suit, of course, over like, {10, 10, 10, 10, 10, 10} years, but yeah.

The Ianaverse is hyperbolic, meaning the beige "shortcut" paths you see are actually shorter distances than a straight line, like you might expect. This leads to some pretty cursed geometry in the area.

! WARNING ! Don't go to the Ianaverse if your name is Ian, or watch Ian Boggs videos, or even look, taste, hear, feel, do or even SMELL anything related to Ian inside the Ianaverse. The mere image of Ian inside your head will assimilate your brain with the Ianaverse's structure, killing you.

Jameal Clusters, Superclusters, Hyperclusters and Frames.[]

A Jameal Cluster is a cluster of Jameaverses and it is the smallest possible subset of Jameaverses. It is not shown on this image because it is too small relative to it. However, it tends to be the case that the Jameaverses inside these clusters tend to have, not exactly, obviously, but pretty much, (at least on this scale) precisely the same mass, color and lifespan. They also tend to form a sort of collective form, as if they were themselves portals in a Jameaverse.

Jameal Superclusters begin to have a hyperbolic geometry.

Jameal Hyperclusters are next in line.

The list goes on for a very long time, with Jameal Ultraclusters, Jameal Omegaclusters, and so on I ran out of names... With every new magnitude of clusters, the geometry basically gets slightly more and more cursed, with more hyperbolic-ness, I guess, and more variation in the inhabiting Jameaverses. After a very long time, however, we get to Jameal Frames. These 'frames' are bordered by a beige shortcuts which is unobstructed and allows faster transportation. Golly, how convenient! We have no idea why, but chances are they're just gaps in the clusters that naturally formed due to something akin to continental drift. But that's just a theory. A GAME THEORY- Ok, I'll stop.

See Hevaverse (old)

Hottaverse[]

"Now this is just blatant false advertising."

The Hottaverse is, quite ironically, very cold. I mean, that's beside the point but ok.

The Hottaverse takes the form of a massive verse that has one central 'circle' where most Ianaverses are located. While it does control time in the locale, the image is only a representation of it. It is full of hyper-sized Gravityverses that bend spacetime so that time can be kept in check. This influence of gravity also tends to influence the Ianaverses heavily, and that's why their geometry is hyperbolic. The influence of these Gravityverses is very short. Their effect begins to dwindle around 3 radii away from the center, and beyond 6 radii, the laws of reality effectively stop functioning. Thus, not many "real" structures can exist beyond this, and you will need some insanely powerful abyssal protection, unlike anything seen before. to shield you from these effects. These Hottaverses are few and far between, like 37-dimensional islands inside a vast, dark sea of nonxistence.

Relative to other verses, the Hottaverse is not much bigger than the Ianaverse. It is only "slightly" larger at 100,000,000,000,000,000,000... yeah like 1016945× the size on average, which is surprisingly consistent. However, the distances between these Hottaverses are... extreme. The distance between an average Hottaverse and another comes out to around 10105249 ly, 1035125 times the size of a Hottaverse. And that is nothing to scoff at.

! WARNING ! Don't heat the Hottaverse to make it hot. The Hottaverse will overheat and time may start to break down and/or stop existing.

Hottaversian Technology[]

  • Kardashev 42: Inhabitants colonise the whole Ianaverse. They are able to "harvest" Jameaverses and have used their infinite nature to their advantage, but as Jameaverses begin to die off, they begin to expand further...
  • Kardashev 43: Inhabitants have colonised a portion of the Hottaverse. After learning to jump between Ianaverses, they now discover the Gravityverses. Now that they are a very large civilisation, they can harvest Jameaverses and even small portions of an Ianaverse, allowing them to have incredible power.
  • Kardashev 44: Inhabitants develop technology to control the Gravityverses, bending time to their advantage, which allows them to colonise very quickly. It is also around this time they develop cross-dimensional warping, which allows them to much faster traverse in, out, within and between Jameaverses.
  • Kardashev 45: After gaining near complete control of their Hottaverse, they begin to develop advanced abyssal protection to protect them from the timeless abyss that is the Hottaverse's exterior. Their transportation and observation technology advances, but as nothing can exist in the abyss, not even Hyperphotons, they seem to be alone.
  • Kardashev 46: Their observation technology is incredibly advanced and they can set out in the most distant of areas. They attain new observation technology that can survive, and finally, they see a new glimpse of an "island", and it looks like they aren't alone after all. They begin to colonise new Hottaverses and begin their quest to colonise the Grinaverse.

See Hottaverse


Hevaverse (DO NOT CLICK IN CONTENTS)[]

"Why is everything shaped like a Mandlebrot set?"

The Hevaverse is a 24-dimensional Mandelbrot set which sometimes be hyperbolic and a complex of Mandelbrot sets containing a single Ianaverse. These mandelbrot sets can be the entire Hevaverse into the size of a Ianaverse.

If you go out the Ianaverse you'll see black and darkness, it's because that the Mandelbrot set's blackness. The outside of the Hevaverse is completely navy blue. These entire verses are sometimes called as "Hevabrots" because... they're literally Mandelbrot sets... There are actually bigger Mandelbrot sets that contains a lot of Jameaverses.

NOTE: Do not swap this with Hottaverse.

List of Hevaverses[]

Here is a list of hevaverses:

  • The Local Hevabrot Set (our Hevaverse)
  • 51491.p31P612Heva
  • Grinave-4351 g (an orbital of Grinave-4351) (the farthest hevaverse)
  • Hevave-43441 (the nearest hevaverse)
  • Jik-1512 JLI (the biggest hevaverse ever found)
­

Fix vanished Hevaverse/Hottaverse

Grinaverse[]

"And after colonising countless Hottaverses, they eventually reached... a wall."

The Grinaverse is a very large complex of Hottaverses.

Cells[]

The Grinaverse, also called Gexaverse or Gatexttaverse, contains many, many cells. These cells are mostly empty, and are what contain the Hottaverses. The cell walls are not solid, and the space inside them is made out of Hottaverses themselves that are packed together a bit closer. This continues on, until the final iteration is just Hottaverses packed so tightly they intersect and basically pack everything inside as small as possible. As such, the influence of the Gravityverses is so strong that if you get too close to the walls themselves, you get pulled in and C E A S E T O E X I S T, even with top of the line abyssal protection. However, living in the gaps of the walls is still possible. While existence is now possible in the zones near the walls, there are no very little independent Ianaverses, as they would eventually assimilate into the wall. Any lower-level civilisations would first experience extreme warping and gravity effects unidirectionally, then just become converted into the wall.

! WARNING ! Don't make the Grinaverse actually grin. The cells will crush together, killing everything in the Grinaverse. Bro who tf is making these goofy ahh warnings what kind of person would try to make the Grinaverse grin? Bruuhhhh

Spirals[]

Spirals are complexes of Hottaverses, they have cells which contains more Hottaverses. The spiral does not go down infinitely, and the center point is usually at the point where the cells are smaller than a Hottaverse. The cells in the Spirals are slightly staggered to create a spiral appearance. In fact, the cell walls themselves contain spirals. As you go further down the spiral, the conditions become more extreme, as the walls surround you on all sides.

Formation of the Grinaverse[]

In their early stages, the walls of the Grinaverse have only begun to form. In this stage, clusters of Hottaverses clump together forming the smallest "cells", which eventually clump together. These walls are very weak and prone to shifting in this stage, but as time goes on, they build spiral shapes, akin to Hevaverses. These spirals attract more and more matter from the interior soup of Hottaverses until few remain. At this point, more cells have been attracted. Interestingly, these spirals begin to form into their own cells, until the final layer is reached. This is also why the distance between Hottaverses is so large. Unfortunately, this means any life that formed in this soup of Hottaverses before the Grinaverse formed, is eventually exterminated, as has been described before.

Grinaversian Technology[]

Kardashev 46: Their observation technology is incredibly advanced and they can set out in the most distant of areas. They attain new observation technology that can survive, and finally, they see a new glimpse of an "island", and it looks like they aren't alone after all. They begin to colonise new Hottaverses and begin their quest to colonise the Grinaverse.

Kardashev 47: But after colonising countless Hottaverses, they eventually reached... a wall. They found they were trapped in some sort of cosmic prison. But, they adapted, as humans, or fish do, and began developing technology that allowed them to bypass this wall. They had done it with 24 other verses before and there was no doubt they could do it again.

Kardashev 48: The civilisation begins to colonise multiple cells in the Grinaverse.

Kardashev 49: It had taken them centillions, maybe millillions (or millinillions) of years, but finally, they had achieved full control of the Grinaverse.

guys i commented out the grinaverse ­

Fremaverse[]

"We're no strangers to love..."

The Fremaverse, also called Feqesaverse, is a spiral complex of Grinaverses. It is considered to be a fractal verse, as its structure is composed of more spirals. The Fremaverse looks a bit akin to a conch shell, and although its components are a solid structure, the spirals appear to be made of a kind of "Grina-Gas" that shifts around like tectonic plates. However, mysteriously, it retains its shape, as if it is a complex structure, or a living being. However, if you ever attended grade 5 biology class, you would know that living beings need food, water and energy, none of which the Fremaverse needs to exist.

The gas is shifting, EXCRUCIATINGLY slowly, but constantly, and there are collapsing events in which this "Grina-Gas" collapses, which results in the structures colliding, sometimes causing a massive Grinaverse to form, but ultimately resulting in the destruction of often myrillions of verses, which results in some strange gravitational anomalies. A large enough event may cause such a gravitational anomaly that the entire structure of the Fremaverse collapses due to a chain reaction, which is how most Fremaverses end. Such collapses are unimaginably rare, but on the timescales of how long Grinaverses usually live, they are frighteningly common. As such, rogue Grinaverses live much longer, but ultimately inhibit the growth of civilizations beyond it for much, much longer.

Fremaverses are usually bounded by a hypersphere, however the Fremaverse shown in the image is quite lopsided. Many of the verses are fractals from this point due to the formation of clusters. A cluster of Grinaverses would be quite spaced out, but their gravitational attraction would lead them on orbits around each other. Sometimes, these collapse, but most structures require a larger object in the center for the other objects to spiral around. The same clustering effect would happen on a larger scale, like moons of planets of stars of galaxies... and so on. This Grina-Gas isn't a gas, it just behaves like it, just like how stars in galaxies look like some sort of massive cloud, but in fact it's just billions of stars too tiny to see. To be fair, there is, well, gas, and things smaller than stars, but that is too dim to see and doesn't emit its own light. Well, to be FAIR, the images aren't actually color and don't emit their own light either OK, let's not get too carried away, shall we?

Xf'sf op tusbohfst up mpwf Zpv lopx uif svmft boe tp ep J B gvmm dpnnjunfou't xibu J'n uijoljoh pg Zpv xpvmeo'u hfu uijt gspn boz puifs hvz J kvtu xboob ufmm zpv ipx J'n gffmjoh Hpuub nblf zpv voefstuboe Ofwfs hpoob hjwf zpv vq Ofwfs hpoob mfu zpv epxo Ofwfs hpoob svo bspvoe boe eftfsu zpv Ofwfs hpoob nblf zpv dsz Ofwfs hpoob tbz hppeczf Ofwfs hpoob ufmm b mjf boe ivsu zpv

! WARNING ! Don't try and merge too many Grinaverses inside a Fremaverse, as that will cause a gravitational anomaly. Additionally, colliding 2 Fremaverses, or trying to "twist" or add matter to the Fremaverse may cause it to collapse as well.

Echaverse[]

"Down, down, down..."

The Echaverse, the 28th verse corresponding to 1084 is one of the many, many infinite spiral Archverses, wait NO it's actually finite! (gasp) These Fremaverses form naturally generating spirals of spirals, and spirals of spirals of you get the point... Now, these verses, instead of being bent by spacetime or some typical bs, are just physically smaller. This explains the giant variation in Fremaverse size. Bending doesn't really happen anymore due to the extremely large voids. But, on the small scales, the space is "coiled up" into giant cosmic balls.

Just like my bal- NO!

>> Sorry, some idiot messed with our logs. We have knocked him out- I mean locked him out. - EDA Research Team

This makes escaping them quite hard, but at this point we've escaped so many verses it's merely a small technological hurdle in the grand scheme of things; we just have to make another VTC.

Now, if it's finite, you might be asking, what could be at the center of this spiral?

Nothing. Yeah, not really any surprise. The light is just caused by the large concentration of matter.

The Echaverse, unlike the Fremaverse, lasts much longer (proportional to the regular lifespan increase of Archverses), as the spirals are held in place by gravity, and do not collide often. Therefore, the Echaverse doesn't die spectacularly, rather, as the Fremaverses slowly turn into black holes or explode in a puff of "Grina-Gas", the Echaverse eventually loses all this gas and it floats off, and they usually end up as a black hole, rouge Fremaverse or just... scattered Grina-Gas that may be picked up by neighbouring Echaverses, but that happening is not very likely.

! WARNING ! Do not pour ectoplasm into the Echaverse. Why would you do that? You'll just look stupid. But in all seriousness, do not try to add Fremaverses to the Echaverse. Its Drunaverse will just destroy it, or worse, eject the whole Echaverse, or WORSE, be ejected from EXISTING by the surrounding Drunaverses. If you disrupt the Echaverse enough it might lose its shape, causing a whole host of problems, as the Echaverses are very close together in a Drunaverse.

Drunaverse[]

"Who the hail even made these goofy ahh verses?"

The Drunaverse, also appropriately named the Dottaverse, is the 29th Archverse corresponding to the extended SI prefix for 1087. These Drunaverses are very uniform, and this is because these Drunaverses, like the Tredaverse, are sort of sentient. Their large size and packing density means that these Drunaverses must obey very strict rules or the may as well create a super-scale APOCALYPSE. We do not know why these Drunaverses prize order so much, but we do know that any Drunaverse that steps out of line will be "corrected", and by that I mean converted into a 19+28 dimensional supersized ultra-black hole.

! WARNING ! Don't play drums inside the Drunaverse. Drums are the Drunaverse's favourite food. It will absorb you, likely accelerating you to deadly speeds. In some cases, this may cause the Drunaverse to move so much it must be "corrected", or cause a Drunaverse war, which may result in catastrophe. In all cases, YOU DIE.

! WARNING 2 ! Also, don't tamper with the Echaverses close to the Drunaverse's center. They form the Drunaverse's consciousness and are key to its stability. They are very delicate and if you mess with them the Drunaverse may completely fall apart, causing many many problems for its neighbours, neighbours' neighbours, neighbours' neighbours' neighbours and even neighbours' neighbours' neighbours' neighbours.

Rules[]

  • Drunaverses must have the same size (995328 ECH (this is 400000 in base 12)), to the closest amount possible. (They don't use light-years, so the number looks irregular to us, but they use Echaverses as measuring units (aka 10812726 ly). If an Echaverse makes the Drunaverse too large, it is "ejected", lest the Drunaverse be ejected... from reality.
  • Drunaverses must have the same average density (with a room for error of about 8.3%) over an area of approximately 1728 ECH19 (1728 echaverses dekaenneracted, god that sounds so cursed with these stupid dimensions). Thus, they should also have the same mass and roughly the same amount of Echaverses.
  • Drunaverses must be 35831808 ECH apart at a minimum. These distances mean that the space between them is often littered with rogue Echaverses.

Notable Drunaverses[]

  • LOC_DRU_AAA321.738.432/2454.00000000h Our local Drunaverse
  • LOC_DRU_GDX3221.7228.4200/2102.34521939j Smallest Drunaverse in our Ciskaverse. It's a rogue Drunaverse, dying, and extremely teeny weeny.
  • LOC_DRU_YUO2989.2012.2810/3947.14823034n Largest Drunaverse in our Ciskaverse. Its size has made it unnaturally stable and practically indestructible.
  • CIS(LOC_CIS_SOD934.283.026/2849.284y29463922b)_DRU_JUO3822.9282.1829/2819.28392129h One of the only Drunaverses in our Bonaverse that violates all 3 rules so radically and isn't just a rogue Drunaverse. It's so small, however, its neighbouring Drunaverses don't even classify it as a Drunaverse.
  • ROG2_DRU_AJSIW1920.7938.2939/1929.79463891708549k Loneliest Drunaverse in the Bonaverse, with nothing for a long, long time...
  • LOC_DRU_AAB331.728.431/2466.00000029 Closest Drunaverse to our own
  • LOC_DRU_NGZ2123.6342.5234/3231.42341238v The Factoryverse, which creates more Drunaverses. It has been long since completely destroyed, and all of it's life pretty much has been brutally killed.

Class 4: The Renewed Class ᮴[]

After a hiatus, a further 15 21 verses were made by 69fardhaha. (and edited by me)

Ciskaverse[]

"This cursed thing has been revamped. That's one hell of a filler."

"If you are unironically reading this whole article and can see this, I will personally give you 6.9 Goldfish Points" -Fish

The Ciskaverse, also called a Triataverse or a Trakaverse, is the 30th divergent Archverse and is, spoiler alert, another Spiral verse. Alphasm sure likes his spirals... The Ciskaverse has many, many interesting features and properties which we'll be covering

! WARNING ! Don't touch the walls. It will absorb you and anything else. Ciskium absorbs anything. If you push Drunaverses into it, they will basically vanish.

? FUN FACT ? Ciskaverses contain any types of archverses below it.

The Meta-Spiral[]

The Metaspiral is a portal to another realm, like the one in the Peptaverse. Except this time, it's not an inescapable portal to absolute darkness, but absolute brightness. This portal leads to Ciskian Heaven. The portal, however, is the opposite of the one in the Peptaverse. Once inside, you can freely leave anytime, but it takes an enormous amount of energy to open the portal for long enough for you to get in.

Ciskian "Heaven"[]

Ciskian Heaven is an interesting place. It's like a baby universe. The longer the portal to this place is opened for, the more time passes for it. If you keep the portal open, the baby universe's time will speed up exponentially at a rate of 1 second per second^^2, and this means it has more time to "inflate" like it did in the Big Bang. These universes are seperate though. If you close the portal then reopen it, the previous baby universe will be seperated from the others. Here's the interesting part. If you were inside the heaven while the portal was open, from your perspective the outside would get slower and slower and eventually grind to a halt. But, when the portal's closed, time speeds up exponentially, so if you could hypothetically see the outside it would start to go by faster and faster.

Now what does it even mean to say 1 second per second^^2???

Well, we can think about 1 second per second, normal flow of time. If it's 2 s/s, time is going 2x as fast (relative to something else). Now, 1 s/s/s, or 1 s/s2 increases the s/s by 1 every second, aka time gets faster and faster every second. 1 s/s3 increases s/s2 by 1 every second, 1 s/s4 increases s/s3 by 1 every second, etc. 1 second per second TETRATED to 2 (or ^^2) is increasing the EXPONENT by 1 per second, so it's not just exponentially, it's STACKED-exponentially.

So if you exited after only a few minutes, googols of years may have passed. It's quite simple to exit. You have to either reach the edge of the baby universe or fullfill the conditions to exit a Universe, at that point you will simply warp back out of the portal. I mean, about 93% of people haven't... actually... returned... yet. Uhhh but I'm sure they're FINE they're just waiting it out right???

Rule-breaking Drunaverses[]

That's right, drunaverses that break rules can exist here. Since the creature only exists in our ciskaverse, drunaverses outside of our ciskaverse can break rules. Even there's a drunaverse cluster where it's density is just 2 meters away from eachother, and it has over trigintillions of drunaverses. The drunaverses also all have unique sizes. The largest one recorded was 10^3,333,333 parsecs long, and the smallest one was just 9.25 meters somehow. There's also a civilization that is producing drunaverse creators, but it seems as if their ciskaverse just disappeared, multiple theories said that they moved to a seperate verse called the factoryverse.

>> Disregard that paragraph, we just discovered that there is actually no creature and it's actually because drunaverses are sentient. We discovered it the hard way. - EDA Research Team

Ciskium[]

Ciskium is the stuff that keeps the Ciskaverse together. It can crystallise space itself, it can literally solidify V O I D. The solid stuff is highly resistant to reality-based weapons and plain energy, and Ciskium itself is often used in weaponry as it can store INFINITE energy that can all be released in one hit, making it very useful for Bonaversians harvesting verses for PROFIT. It's also very useful in patching Paradoxes, Glitches and unstable areas. For these reasons, it's often considered a mix between the properties of Sortaverse Matter and Quektonicite. But, not a physical one, cause if you mix those two then you basically just got a weird bomb.

If you have very advanced tech, like that of a late Bonaverse coloniser, you can even make solidified space take the form of any material, except Ciskium and some other unusual substances. Interestingly, Ciskium makes amazing shields for energy based weapons as it just absorbs the energy. But it takes only one punch to detonate your entire enemy. It's for this reason Ciskium's so expensive and many wars have been fought over, and with, Ciskium.

Ciskium2[]

Ciskium-2 is the stuff that you get when you ionize Ciskium. It's often used for bonaversian foodstuffs. This is because, Ciskium is already very weird, so Ciskium-2 is even weirder. There are shops that sell Ciskium-2, usually for an insanely high price. Ciskium-2 is commonly (NOT FOUND YET) dollars expensive. You can actually eat it, and it actually tastes like boiled eggs with sauce. Our bonaverse has a bunch of ciskaverses that have Ciskium-2 restaurants, which usually close down almost instantly due to the food being impossible to buy. When liquified, you can use it as a sauce for your food. When turned into gas, it will smell like clean air.

Bonaverse[]


"Tredaverse clone??? get real 😂😂😂."

-Someone who owns a fish

! WARNING ! Bonaverses often contain very tiny Yottaverses. These Yottaverses are actually shrunk down. If you go in there, you will be a teeny weeny person going back to earth and your friends will laugh at you for being teeny weeny and they will destroy you because you thought they were Universes.

! WARNING 2 ! If you make a stupid joke like "haha BONERverse" the Bonaverse itself will re-arrange your skeletal system and Sans himself will arrive to EXPLODE your balls so you don't even THINK to make that joke again.

The Bonaverse is the 31st archverse, corresponding to the extended SI prefix for 1093. It is a fractal verse that rapidly expands and changes shape on scales of mere years. It has many structures and voids and thus, is an extremely hectic place.

Structures inside the Bonaverse[]

Center[]

At the very middle of the Main Spiral, matter gets packed so densely and strangely that Ciskaverses start to merge together, even with "fractal packing". In these conditions, life itself is effectively impossible, due to the intense warping and heat. In the very center, these Ciskaverses merge to create Bonacore, a material that is for all intents and purposes indestructible, fully control space, time and any other properties for any object. This means you can speed up anything, heal anyone by simply reverting them back to working order, and even generate extremely large amounts of Ciskium. Unfortunately, Bonacore is incredibly unstable, and the control and maintenance of Bonacore requires amounts of energy that even Ciskians can't even imagine.

Bonacore isn't a substance per se, but more like the physical hyperdimensional embodiment of the hellish conditions it is made in. It's extremely hard to extract, and many Ciskaverses and their civilisations have quite literally EXPLODED from being too close to, or trying to harvest, Bonacore. It's therefore no surprise that extracting this mineral requires extensive technologies that often require Kardashevs of 300 and above, which makes it incredibly rare and expensive.

The Main Spiral[]

The Main Spiral is actually discontinuous due to the large quantities of Subspirals. Practically all Ciskaverses reside on the Main Spiral or its many, many Subspirals. Very few Subspirals are dense/large enough to form Bonacore, as the real center is infinite, while all other Subspirals are finite. These Subspirals all have a central Ciskaverse, and depending on the size of the Ciskaverse, the Metaspiral can lead to other places in the Bonaverses, other Bonaverses, and potentially behave very, very differently to the regular Metaspiral. Some Meta-Spirals can be sufficiently large to sustain themselves and keep open, until the host Ciskaverse itself dies. When they reach the end of their lifespan and sufficient Ciskaverses die in the Center, the remaining Ciskaverses will congolmerate to form one, giant Meta-Spiral, and this Meta-Spiral opens to form an entirely new baby Bonaverse, and once this civilisation tries to expand past the Bonaverse, they'll be flung out into the deep, dark void of the Audaverse...

The Frame/Web[]

Most remaining Ciskaverses reside on the Web. The Frame is responsible for keeping the Bonaverse gravitationally intact. Its also one of the only continuous "pathways" to other sections of the Main Spiral. Other areas are incredibly unstable and will often glitch you into a Ciskian Heaven. Or worse, we don't know. Interestingly, while the blue areas are more stable and less likely to take you to some abyss, the yellow "hotspots" are strange, and sometimes will spew out random matter from possibly random verses. Once, a whole Drunaverse was spotted. But, due to its giant nature, it soon succumbed to the instability and bascially glitched out of existence. Due to your small size, it may be safe to make it across the VOID, but without using reality-bending crafts, it may be impractical to do so as reality-bending crafts often cause you to, well, vanish. Some higher level civilisations may also be able to accelerate an object to sufficient speeds such that no reality bending needs to be used to travel the voids in comparatively short amounts of time.

Exiting and Entering[]

How do I exit?[]

Exiting the Bonaverse requires you to traverse the Spiral, which will take an EXCRUCIATINGLY LONG TIME due to the need for steering though all the spirals and webs, and navigating the many Ciskaverses. Thus, it's often practicaly to use Subspiral Portal manipulation, an advanced technology that allows you to choose where the Subspiral Metaspirals, which works better for more "unstable" Subspirals, but of course is riskier that way. Usually you'll have to forcibly make it through an intermediate "baby universe", and to manipulate the spiral successfully you'll have to bend the laws of what's possible in the verse to make it where you want. Basically completely demolishing the fabric of reality. It's no surprise that escaping the Bonaverse was an incredibly hard feat.

How can I enter?[]

Entering is quite complicated. Nevermind you're probably somewhere in the middle of the Audaversian Void, but you can either take the excruciatingly long route, use the risky gain 2 gazillion m/s velocity route or you're gonna have to artificially create your own Ciskaverse conglomerate and manipulate it to take you to a random Bonaverse.

NOTE: Do not ruin any of these archverses in this collections of archverses, or else I will teleport your father outside the Rimaverse.

Audaverse[]

"An archverse that's NOT a spiral??? Impossible!!!! Doesn't alphasm love spirals?"

The Audaverse is the penultimate verse before the Googolverse, corresponding to the extended SI prefix for 1096.

The Audaverse is a split verse, with one section being the one that we live in, and the other section being like a "mirror dimensions", one that we cannot see or interact with, but with advanced technology and ONLY by crossing this border at that small veil of light , we may see and interact with it. This dimension hasn't simply been found in higher-order dimensions, so it is truly a curious -verse. If you exit the verse, you will only ever be able to see or interact with the half in that verse, but you will also be able to interact with a small handful of other Audaverse halves. You can only "switch" by crossing such a boundary. Any matter that exits its Audaverse half will not be able to interact with other matter from other Audaverse halves. Thus, the Audaverse is quite useful, as it basically squares all the usable space in the Ziraverse. This space, does not actually exist on a higher dimension, but it can be treated as a higher dimension we'll never reach, and we just live on a slice of that.

The Audaverse Web[]

Going a bit smaller, the Audaverse also contains a small "web" of Bonaverses, like a large meta-Bonaverse. In this web, most of it is actually alot darker than it seems, and the Web is extremely thinly spread out, appearing as an incredibly faint glow that can barely be picked up by Hyperphotons. These Bonaverses are very very far apart, which is why using Metaspiral manipulation to exit Bonaverses is so risky. This is for a good reason. The bright spots in the main photo are often uninhabitable due to Bonaverses interfering with each other. This more often than not causes Bonaverse collisions, massive explosions that more often that not result in the opposite of living, which is death. In these conditions, sometimes Audiskium may be formed, a very strange light-emitting substance that is highly useful in Metaspiral manipulation, among other things which we will cover in the following section.

Audium[]

Audium can be thought of as a more extreme version of Bonacore. While it actually loses most of Bonacore's original properties, it has 2 unique properties:

  1. It's extremely reliable at manipulating any kind of portal
  2. It emits a 𝒮 𝒽 𝑒 𝑒 𝓉 ton of light
    1. By "It emits a sheet ton of light", we mean "It emits so much goddamn light that the surrounding area literally has its space, time and reality completely rearranged. It is so fudgxing b r i g h t "

Yeah. No wonder living near Audium deposits is so hard. We believe that perhaps the Audaverse Switcher may use Audium to teleport anything to very distant locations and dimensions, but we can't be 100% sure.

Spiders[]

Spiders are non-sentient entities that we think may form similarly to Drunaverses. They are the reason for the small white lines in The Web. They spin something called a Meta-Web, which is almost entirely made up of Ciskium and mashed Ciskaverses, akin to the Main Spiral in the Bonaverse, but much more tangled. Like with Drunaverses, neither we nor the Spiders know why they do what they do, but these Metawebs are actually quite useful for easily extracting Ciskium, and sufficient "modification", even Bonacore, without having to enter a Bonaverse.

Escaping the Audaverse[]

The Audaverse has many obstacles in your way, such as mini-walls akin to the ones near the portal. This material was later discovered to be a stabilised form of Audium, and has since been mined to create giant walls. But, unless you have Yuraversian technology to mine/obliterate it, you'll need to get around it, as most of it is too T H I C K to just be warped through.

Destroying an Audaverse[]

Destroying an Audaverse is simple and if done right, can create massive amounts of Audium. Interestingly, if you destroy it the traditional way, it preserves the other "ghost" side. Destroying the Audaverse Switcher with its extremely strong Stabilised Audium is very, very hard, and will probably preserve the other side, but many Audaverses may be cut off from ever interacting with us, forever, so we don't actually know.

Ziraverse[]

"Today, we're going to be planting 1 QUINDECIMICRILLION Zira-trees for TeamTrees!" -Mr. Beast

The Ziraverse is the 33rd and final Archverse before the Googolverse, corresponding to the extended SI prefix for 1099.

It takes the form of a "forest" of branching fractal trees, with holes and voids littering its whole surface of these "branches". There are many structures which we will be covering.

Structures inside the Ziraverse[]

The Ground[]

The "Ground" is host to many "Mini-Trees" and Holes, and hosts most of the Audaverses that exist in the Ziraverse. In fact, a good portion of these Audaverses actually exist "underground", which causes gravity to go downward. The Ziraverse itself is a sphere, and just like on Earth, the dense packing of Audaverses near the center means that the Ziraverse's center is incredibly hot. Mini-Trees are like Zira-Trees, except they are, well, just like Zira-Trees. In the space between Zira-Tree branches, Mini-Trees exist, and this trend continues until Audaverses are reached.

The Core[]

Inside the core of the Ziraverse, Audaverses become so crunched together that Bonaverses, as well as any other lower structure basically becomes 0% void, creating a whole array of problems, in addition to a whole array of NEW MATERIALS! Meet Zirium, a material that if used correctly can destroy and create entire Ziraverses. It's the foundation of verses and can manage energy and gigantic structures to basically take any form. It can also control time and create new extra dimensions out of nothing. It's believed that this is the material that could have created all the hidden dimensions of Audaverses, and one amazing property is that it can be used for extremely intricate lower structures, forming fractals, or any other shape you desire. It's used in a worldprocessor, a near Ziraverse-size machine that uses super-high level computers to envision and create dimensions, verses, and laws for such verses. Some are even as big as Yuraverses and can create Xemtaverses!

Zira-Trees[]

Zira-Trees, like real trees, are alive but not sentient. They grow like fractals and host Audaverses within their structure. They also have many Holes and Voids inside them, and curiously, like to form branching "nodes" that connect to the ground, but most of them don't. These nodes are what mainly host the space where remaining Audaverses reside. They grow in a very strange manner, branching as fractals. But, if the Audaverse is basically borderless, what could these structures be made of? These seemingly solid structures are all made out of an amalgam of random matter from dying verses, solidified space, and energy from the Googolversal Source, which we will cover later.

Holes[]

The holes in the Zira-Trees and the Ground lead to an infinite void with an indestructible, unwarpable patterned floor composed of what we believe to be a lower-dimension Omniverse of sorts. This pattern starts out infinitesimally small at first, but as you venture further from the origin, the pattern gets bigger and bigger with seemingly no end. Time is nonexistent in the Zira-Void, and if you exit the ZiraVoid by simply falling into any hole, 0 time will have passed in the Ziraverse. There is also, strangely, no color in the Ziraverse, and seemingly inverted gravity, with gravity pulling you down stronger the farther up you try and go. Additionally, different holes in the Ziravoid lead to different holes in our Ziraverse, and eventually other Ziraverses. The chance of you going to a different place goes up the farther you are from the origin, and interestingly each Ziraversal Hole has its own, personal Ziravoid. After traversing incredibly long distances the places you travel to become weird, wonderful and sometimes inescapable. This is why using the ZV for transportation is most often a no-go, even if it can reduce distances drastically. NAH just kidding who cares if basically all the people who used it for long-distance transport went missing??? Despite the risk, it's often used for exploration and transport, yet it's most likely more favourable to use remotely controlled drones.

The Space[]

lmao what did you expect it's empty 😂😂😂

Googolverse[]

"If ANYONE makes a SINGLE "your mom" joke..."

The Googolverse is the 331/3rd prefix-chained -verse, corresponding to the number Googol, which is 10100. It has many-a-Minigoogolverse and Ziraverse. It takes the form of a large black hole called the "Source", which, instead of absorbing matter, expels high amounts of matter and energy seemingly infinitely. Destroying it requires post-Xemtaversal technology, but if destroyed, will not release infinite energy. This source means that Ziraverses can live for extremely long times, far longer than their Yuraverse or Xemtaverse.

Mini-Googolverse[]

The Googolverse can be compared to a very dense galaxy, filled with Mini-Googolverses, which are analogous to Solar Systems. These Solar Systems usually have a large gravitational body, a "star", and several Ziraverses orbiting it.

Stars[]

Stars in the Mini-Googolverse are different from Ziraverses. However, they do contain large quantities of mashed-up Audaverses, collected from The Source. They are mostly comprised of Audium and some Zirium, and as a result emits a ton of energy. These stars are incredibly useful for mining Zirium, Audium and collecting energy reliably, as any smaller and less crunched Archverses basically get blown away by the strong radiation. Sadly, in the extreme conditions of these stars, many, many would-be civilisations have probably been completely destroyed. OR maybe not, we don't know. for sure.

What's inside the Source?[]

The Source is an extremely dangerous place to be around. Macrillions of verses are being ejected every single second, so it becomes incredibly hard to well, live without being blown away. The repulsion force gets stronger and stronger as you approach the Source's horizon. Interestingly, it behaves like a black hole for all forms of photons or energy, but the forces that matter is ejected at is far greater than its "escape velocity". If you enter it, you'll basically get sucked in with no way out, like a black hole, but thankfully we have FTL drives. Inside, we see hundreds of images of verses being formed in extreme fast forward as they get ejected. The source matter appears as a rapidly epanding, infinite cloud of dust from the "singularity", from which all these verses are forming. These verses are then ejected and time ticks normally for them. So, time ticks extremely fast in the Source, and if one exits the Source, basically 0 time will have passed on the outside. This insane time dilation is the opposite of what we would expect inside a black hole, where gravity dilates time to move very fast on the outside, so that if you exited, infinite time would have passed on the outside.

Macro-Googolverses[]

There are things after the Googolverse. A Macro-Googolverse, which can be thought of as a galaxy group, corresponds to the 33.5th Archverse. There are multiple Googolverses, some close together and some spaced out. The Macro-Googolverses are also filled with copious amounts of smaller archverses and basically dust that wasn't absorbed by the Mini-Googolverses. This basically means that any civilisations that spawn here have almost 0 chance of making it out of their rogue Archverse. But, still better than dying a horrible death.

Uni-Googolverses[]

Uni-Googolverses are even bigger than Macro-Googolverses, and correspond to an entire Universe! They are pretty much the 332/3th Archverse and contain many Macro-Googolverses. They are rapidly expanding spheres of influence that have a border. These Uni-Googolverses are practically a one way barrier. They're very easy to enter, the border is practically nonexistent if you try and enter, but any attempts to break out or portal out will prove futile. Thankfully, they are actually relatively simple to use "warp out", and we have been doing that with plain old Universes ages ago.

These Uni-Googolverses sometimes do form conglomerations of Googolverses that might be considered a Multi-Googolverse, however this isn't common, so we will not be covering these in this section.

Class 5: The Divergent Class ᮵[]

This is where the project was supposed to end. But it certainly did not.

Yuraverse[]

"No matter how far down I go..."

The Yuraverse is the 34th Archverse in the EDA series.

Structure[]

The Yuraverse is a infinite series of infinitely long tunnels, all converging to one point. It is possible to know from the inside how big is it, as each tunnel is angled slightly which should tell us that the Yuraverse is a 10226 ly hypersphere will all tunnels ending at a point. But, no end or point can be reached by standard travel. The Yuraverse is non-Euclidean, and infinite. And no matter how far in or out you go, the calculations will suggest that you are on the very edge - 10226 ly away from the supposed "singularity". Unlike the Ochaverse, there is no "reflector", it just keeps on going... Now, these tunnels are made of something called "Cosmobubbles", bubble-shaped cosmoses which we will cover now.

Cosmobubbles[]

Cosmobubbles can be thought of as small sub-Archverses, filled with string-like structures that keep the Cosmobubble together. Their borders are solid objects that Hyperphotons can pass through, but no other form of matter or energy. These Cosmobubbles contain many, many Uni-Googolverses, some Multi-Googolverses, and very rarely even Kilo-Googolverses, which are extremely dense in energy. Most of these verses reside on the Reality Strings, which prevent the Cosmobubble from contracting.

Due to the large dimensionality of the Yuraverse, these Cosmobubbles actually can intersect without interfering, allowing for large, and infinite amounts of Cosmobubbles to be packed in smaller spaces. Since there are infinite Cosmobubbles, travelling sufficient distances actually gives rise to weird new Archverses with potentially very different structures. As a result, these Cosmobubbles have been extremely useful in discovering new materials, such as:

  • Endrite: It has many unique properties such as being able to control any kind of force, being able to reflect any kind of weapon, and even manipulating things that shouldn't be affected by force. It's found in verses very far out, with very different traits to ours, specifically the Endaverse. It also can manipulate time flow, space itself, and basically anything that can be considered a dimension.
  • Cosmium: Cosmium is extremely useful for warping and travelling through barriers and unstable areas that were previously thought of as uncrossable. It can retrieve any item as well, and the shockwaves from exploding it can smash almost anything, sending it Yuraversal distances. It's named after the Cosmobubbles.
  • Metarium: Metarium has the ability to create its own portals to really anywhere, so long as sufficient power is supplied, but some verses do have exceptions. It's a revolution for travel. This material is named after the Glitched Metaspirals inside Bonaverses.
  • Kamalite: It is an extremely interesting material that can condense large spaces into tiny areas, exponentially smaller, and in the right conditions, the effect becomes even stronger It's named after the fact that it can fit a whole Kamaverse inside a single teaspoon
  • Kronull: This material can convert between almost anything. Force, matter, you name it. What's notable is its ability to convert energy to time and vice versa. This means using Kronull and Endrite in conjunction can basically create infinite matter.

Realitystrings[]

Reality Strings are the strings keeping reality and the Cosmobubble from basically collapsing. On the Reality Strings reside most of the Uni-Googolverses and almost all of the Multi-Googolverses. Severing the Realitystrings increases the chance of unstable areas and glitches forming inside the Cosmobubble. If enough are severed the Cosmobubble itself collapses on itself

Mega-Googolverses and beyond[]

Mega-Googolverses and beyond can very rarely exist, but they are not counted by the EUSI as they are basically just clusters and way too rare to be counted.

So how do you escape?[]

Well, just like you do with the Ochaverse, you basically have to be going fast enough to break the Yuraverse itself. This requires you to be going about 10226ly/s - 10227ly/s (somewhere in that range). After that, you're basically traversing centimicrillions of Yuraverses every second, and you are ejected out.

Let's blow it up![]

Just like the Jameaverse, the infinite matter will create a rapidly expanding Udekaverse black hole that might possibly wipe out your civilisation's entire existence.

! WARNING ! Do not watch youtube kids inside the Yuraverse, Because there are something called Meta-Googolverse which is just a larger Kilo-Googolverse that destroys youtube kids because Meta-Googolverses hate youtube kids.

Xemtaverse[]

"bulb" -Dyslexic Fish

The Xemtaverse is the 35th Archverse corresponding to the prefix for 10105 and possesses many traits similar to the Tredaverse. The Xemtaverse isn't sentient, but it does have similar areas.

  • The Core. The Core is the Xemtaverse Mandelbrot itself. Unlike the Tredaverse, entering the Core takes you to a random place in the Xemtabyss. The Xemtabyss isn't anywhere special, just the area surrounding the Xemtaverse's field. However, due to its large mass, the Perimeter's space is so bent and squished that even getting to the Core actually takes considerably longer (on average) than getting to the Xemtabyss! The Core is also the source keeping all the Yuraverses together, and preserving reality for the most part. So, unlike the Tredaverse, the Field is actually one of the most stable areas ever. It's filled with significant amounts of Sortaverse Matter. When the Xemtaverse runs out of "power", the barrier decays and every Yuraverse begins to decay due to the extreme glitchy effects. However, it's not advisable to just wait it out until the border dies. We'd like to escape faster.
  • The Perimeter. Located just outside the Core, the Perimeter hosts most of the Yuraverses in the Xemtaverse. Just like in the Tredaverse, space is able to be squished incredibly small here, allowing for incredibly dense packing of Yuraverses. It's extremely hard to move around, as almost all free-floating objects are "crystallised" in space by the extreme gravity concentrations. To escape the Perimeter, it's necessary to create a large glitched radius, which is hard due to the Sortaverse Matter. This may mean that you die in the process, and it especially requires high amounts of Glitchonicite or similar materials to move. This inevitably will displace many Yuraverses, but we must go on.
  • The Field. By far the largest area, almost no Yuraverses exist here due to the "space crystallization", but it's still relatively stable. Relative to the outside, but relative to other verses, it's actually very unstable. This field acts as a space barrier to prevent the Yuraverses inside from basically ceasing to exist. and that's why the Border is so important.
  • The Xemtabyss: The Xemtabyss is the small area surrounding the Field and it's HIGHLY unstable. It's actually quite small relative to the entire Xemtaverse, only 10 times the diameter, and when we're talking quadridecimicrillions of LY, it's puny! But, its effects are still harsh, and you may very well just cease to exist in the Xemtabyss without technology surpassing Kardashev 510.
  • The Border: The Border is quite literally, unbreakable. No glitchiness, or force, or portal, or ANYTHING can cross this impenetrable barrier. It's practically an immovable object. And for good reason. Should this border break, all the matter will be exposed to the abyssal forces of the Outside, and the Xemtaverse will be unable to exist no more, glitching into nothing. It would be a catastrophe. Even Hyperphotons, famously able to cross any distance, quite literally cease to exist past the Border.

Escape?[]

When the Xemtaverse runs out of "power", the barrier decays and every Yuraverse begins to decay due to the extreme glitchy effects. However, it's not advisable to just wait it out until the border dies. We'd like to escape faster. So, we'll have to destroy the Border somehow. Like I said, the Border being destroyed would be an immeasurable catastrophe, actually it WAS an immeasurable catastrophe the first time we found out the hard way, but humans just want to escape. So how did they break this border? Well, it's an immovable object, and an unbreakable one too. But what can move it is the Xemtaverse itself. The Border is tied to the Core, as it is generated by the Core, so we can't move the Border, and we can't destroy the Core, so what if we move the Core?

By pushing the Core along like a tugboat, you traverse the abyss, and as you traverse it, if you don't have Xenophoton technology (even more OP than Hyperphotons), you'll eventually come across another Xemtaverse, by smashing into it.

Now, the Border is impassable, so they can't just phase through each other. But it's also an immovable object, as the Core generates it and the Border can't transfer force to the Core. So that only means that the Border merges. To avoid phasing through, or breaking, or changing velocity, the Borders basically move in unison. This allowed us to slurp up Xemtaverses into one Xemtaverse conglomerate. But what if we slingshotted one of them real fast? So fast the Borders couldn't merge. So fast that the Cores themselves collide?

See, this is what I mean by that "immeasurable catastrophe". Oh well, plenty o' Xemtaverses in the sea.

Wexaverse[]

"Hehe, Bonaverse more like BONERvers- AAAAUUURRGGGHHHHHH *horrific sounds of balls being crunched and skeletal system being rearranged as Megalovania plays in the background*"

The Wexaverse is a very unique Archverse. It's the 36th Archverse corresponding to the prefix for 10108. But of course, that is not what makes it special.

Metaborders[]

What makes the Wexaverse special is its Metaborders, large hypersphere bubbles akin to the one on the Xemtaverse. They really have no limit, and the farther you venture out of your own bubble, the more distant these worlds become from our own. So the Xemtaverses and below other than our own become very very weird and nothing like our own! Unlike in the Ochaverse, these Metaborders are fully sustaining Archverses, so no glitchiness, and it is finite. The borders serve to protect these Archverses from the verying laws of nature of some other Archverses, and some borders are like the one in the Xemtaverse, and some are so fragile they can be broken with a feather.

These Metaborders have tiers, like Archverse, Archverse Cluster, Archverse Compound, Archverseplex, Archverseplock, Archverseplockplex... Depending on the size of some collections, there are also things like Giga-Archverse, Archverse Kilocluster, Archverse Megacompound, Archverse Wekaplex, Archverse Teraplock, etc. As you can tell, these collections come in all shapes, sizes and magnitudes.

To prevent the Metaborders from colliding, the Plane holds all the Metaborders together. Depending on the "depth" of the Metaborder it may be stronger or weaker. At the Archverse, Archverse Cluster and Archverse Complex levels it's practically nonexistent, but at the very top level it's extremely strong. What every Archverse shares in common is that it has one central energy source. Higher level Metaborders are constructed by the collective energy of the Archverses it hosts. Our Archverse and neighbouring Archverse borders are extremely strong, but on the higher levels they're collectively very weak relative to the size of our host Metaborder. This made colonising our Wexaverse very easy.

Some notable Wexaverses inside our Veptaverse[]

  • LOC_WEX_AAA731249.208013.248912.291023.271827/1929731927392.000000000000000000000000wx Our local Wexaverse
  • LOC_WEX_SOC361037.382047.592549.843894.472839/452367804522.523874628935291987437622dp A Wexaverse that has one of the deepest Metaborder nestings - an Archverse Gectoplock-10177-plex
  • LOC_WEX_JKI304562.153012.204831.235016.382056/105629592925.983248591576456981458496ds One of the weakest Wexaverses ever, a single particle much smaller than a Planck length destroyed it, causing a massive explosion
  • LOC_WEX_COP936252.294561.802569.209398.128384/27272772722.273892782368326283246718ub One of the strongest Wexaverses ever, it couldn't even be destroyed after out Veptaverse was obliterated
  • LOC_WEX_CWC998780.783916.479422.519702.923097/550183403080.82909139465466488181188rc Deadliest Wexaverse, no abyssal protection could protect us...
  • LOC_WEX_GPT541557.468489.546139.942118.127082/184008597741.556768954315590202237720kq One of the most useful Wexaverses, allowing us to develop many post-Veptaversal technologies
  • LOC_WEX_PLE225156.711505.729056.845391.868473/995539065865.875497073254626567690919qm Tiniest Wexaverse. Relatively, very few Metaborder nestings, not that much bigger than a Xemtaverse.
  • LOC_WEX_ABU924365.639734.557388.41730.821940/402423828725.24992310926519318568321wq A Wexaverse conglomerate formed in one of the high-turbulence areas in the Veptaverse. Normally they'd bounce off or obliterate each other, but these has the right conditions to form a conglomerate of what we think to be 19 Wexaverses as of now.

Veptaverse[]

"Ok but, can we actually have quotes that are relevant to this Archverse?"

The Veptaverse is a high-energy chaotically expanding Archverse, full of many, many Wexaverses colliding with each other. It's the 37th Archverse and one of the fastest growing - growing nearly as large as Uchaverses. (Of course, we're talking about power towers so nevertheless it doesn't put a dent in the scale). Initially, they may be 10228.5 ly, but they can expand up to 10230 ly

The Veptaverse has "currents" per se, which push around Wexaverses, colliding them. Some Wexaverses are too weak for these, and sadly many Wexaverses just get destroyed in there, so ONLY THE STRONG SURVIVE. Inside the Veptaverse, the formula for time is , where t is seconds you have been there, D is the local density, v is the velocity, C is some Veptaversal constant, which is about 4.97, and S is some stability constant. It fluctuates, but generally it's proportional to the equation itself with some variance. The more unstable, the faster time can go.

With how dense Wexaverses are and how fast they go, it's no surprise that 1 second can easily become nanillions of years in the most unstable areas.

The currents also warp space and reality, meaning that the Veptaverse is Non-Euclidean, with plenty of holes, portals, empty spaces, ultra-dense areas and very inconsistent distances. Over a Veptaverse's lifespan, the currents will slow down, and so will its growth. After that, the Veptaverse will eventually dissipate and the Wexaverses run out of energy, causing all lower Archverses that aren't dead yet to succumb to the void effects.

Life Cycle[]

First off, where does the Veptaverse get its energy from? Well, in all Wexaverses, there is generally a natural repulsion force between all the Metaborders, which is one of the integral reasons why the Plane must exist inside each Wexaverse. When they hit each other, they are repelled, causing both to bounce back faster and faster. As Wexaverse clouds are compressed inside the fields of an Uchaverse, the Wexaverses are forced together, which kickstarts the self-sustaining Veptaversal expansion. Thus, the Uchaverse is an essential medium for the formation of Veptaverses, as Veptaverses die, Xemtaverses are rebuilt from the chaotic fields of the Uchaverse, and formed from the infinitely massive rogue Yuraverses. From there, Wexaverses are rebuilt and compressed to form Veptaverses. This whole process takes much, much longer than a Veptaverse lives for, so Veptaverses, on Uchaversal scales, are basically gone in a blink.

However, an interesting material is the "residue" left behind as Wexaverses decay. The conditions give rise to a host of materials, which is known as Uchaverse Matter. It's much more potent than Sortaverse matter, and also possesses the properties of Ciskium, Audium and Source Particles, emitting arguably weirder Mingums than the actual Source Particles. It's an extremely versatile substance and its accumulation in Veptaverses is what keeps the Uchaverse stable. Uchaverse Matter, also known as Wexium, is therefore extremely useful, extremely dense, and extremely expensive, worth almost 9 tredecillion Galactic currency for 1 teaspoon when it was initially discovered.

Honestly, the "List of notable x-verses" is just a sign the writer has zero ideas...

Uchaverse[]

"Oh my god now there's not just ONE spiral, but INFINITE!!!! WHAT DID ALPHASM EVEN SMOKE???"

The Uchaverse, 38th Archverse corresponding to the extended SI prefix for 10114, is a fractal "island" with curls, strands and nodes. It consists of clusters of Veptaverses, represented by the black spots in the spirals. These Veptaverses are packed extremely compactly in these spots and so these spots are relatively stable.As you travel further from the black spots, into the blue and dark blue areas, the concept of position breaks down, so it is truly impossible to travel in these gap areas. However, the "raised" areas are habitable.

Uchavoid[]

There are 0 rogue Veptaverses inside the Uchaverse. Why? Well, it all has to do with the "gap areas" or the "ocean". These are unstable enough that sufficiently large bodies (like a large Veptaverse) may tear a permanent hole into the Uchavoid, which often expedites the Uchaverse's death.

Such a hole may be patched up by Tritmaverse matter, but we won't be covering Tritmaverse matter in this article.

Anyway, the Uchavoid is an infinite place of chaos. The farther "down" you go, the more chaotic it becomes. This is why the "raised" areas are more stable, because they are farther from the Uchavoid. From the depths of the Uchavoid, many-a-Archverses are spontaneously generated and many-a-Archverses are spontaneously D E L E T E D. By pure dumb luck, some matter may escape the Uchavoid, forming a new cycle of Veptaverses. While the Uchavoid's size is restricted to the Tritmaverse it resides in, we think its depth may be theoretically infinite, but practically there is a limit to how far you can go down into the chaos.

Thankfully, it's actually EASY to escape the Uchavoid, as the barrier is a one-way veil, so you can just phase through.

Uchaverse Technology[]

If you are quite advanced, you can use absorption tech to absorb spontaneously generated -verses from the Uchavoid, which serves as an amazing source of materials. It is extremely dangerous to manually destroy the Uchaverse. The Uchaverse will naturally die as the renewal of Veptaverses begins to slow down, but, destroying it brutally WILL CREATE A GATEWAY TO THE UCHAVOID. This gateway may be big enough so as to destroy many more Uchaverse strands, causing a chain reaction that could even disrupt the balance of a whole Tritmaverse.

Uchaverses may have strands, nodes, curls and even smaller versions of themselves. Usually a Tritmaverse has many, many Uchaverses side by side for stability, so usually destroying an Uchaverse won't have too many unintended consequences, but eiher way all the mateial will just fall into the Uchavoid. BUT, there have been many successful Uchaverse farms of higher level civilisations, and escpecially near the center of the Tritmaverse the Uchaverse may give unexpected and valuable rewards. Some Tritmaverses even have farms as big as MILLINILLIONS of Uchaverses! Which of course is still teeny weeny at this scale.

Tritmaverse[]

"Is there literally ANYTHING other than a fractal?????????"

The Tritmaverse is a fractalverse consisting of many many chained Uchaverses arranged together, with multiple "globelets", 34-dimensional globes surrounded by a surface of Uchaverses. Inside the globelets, there is barely any matter but it is stable nevertheless. The areas surrounding them are covered by a substance that is useful and basically means that the Tritmaverse can last for a very very long time. What is this material? Why, it's...

Tritmaverse Matter[]

Tritmaverse Matter is a material that we think may accumulate from the chaos of the Uchavoid. Uchaverse Matter is much more potent than Sortaverse matter, and also possesses the properties of Ciskium, Audium and Source Particles, emitting arguably weirder Mingums than the actual Source Particles. But Tritmaverse Matter has very different properties. It acts like a magnet for light, absorbing almost all light, unlike its Uchaverse Component. It behaves like a liquid.

This Tritmaverse Matter is much more stable than Uchaverse Matter, and can generate Uchaverse strands infinitely, kind of like Stem Matter. Tritmaverse Matter has a strong connection to the Uchavoid (which permeates the entire Tritmaverse), yet is resistant to the Uchavoid's effects in and of itself. The areas surrounding the Tritmaverse Deposits are EXTREMELY unstable, and the veil between the Uchavoid and the Tritmaverse is practically nonexistent, yet its stability protects it! Tritmaverse Matter can rebuild gigantic structures just from the Uchavoid. There also exists Destabilised Tritmaverse Matter. Destabilised Tritmaverse Matter is much more unstable and instead of building structures, wreaks HAVOC! Using the Uchavoid, it uses the chaos to basically absorb Uchaverses, seriously dirupting the Tritmaverse and de-linking its parts.

Due to the existence of Tritmaverse Matter, it's damn near impossible to destroy a Tritmaverse. And why would you? But if you want to, if you really want to, then we do offer...

THE TRITMAVERSE DESTROYER![]

The Tritmaverse Destroyer is a terrifying device. It consists of 3 simple steps. Sitmacite, Localised DTM (Destabilised Tritmaverse Matter), then finally utter destruction with either a Rima-Charge, copious quantities of Glitchonicite/similiar OR just... more DTM.

First, what is Sitmacite?

Sitmacite[]

Sitmacite has many properties. It stores, distributes and absorbs large quantities of energy, it's basically anti-corrupted and most importantly it is basically Anti-Tritmaverse Matter. It reacts with it and destroys it by corrupting a large area, deleting the Tritmaverse Matter. Deployment of Sitmacite will rid the Tritmaverse of all Tritmaverse Matter. Then, Destabilised Tritmaverse Matter is launched at the points where Tritmaverse Matter originally was, usually the intersections, which will destroy the Tritmaverse, tearing it to pieces. Finally, a Rima-Charge (an explosion so powerful that only a late-Sitmaverse civilisation could charge it) OR Glitchonicite/Sitmacite/other corrupting substance (which you'll need alot of but if mixed with DTM it's easy to make a giant Uchavoid hole to consume the entire Tritmaverse, or just plain DTM. The second option is common for a Sitmaverse civilisation, but with the Rima-Charge option you get to reap the PROFIT. However you could use the Uchavoid hole to make an EVEN BIGGER UCHAVOID FARM YEAAAAAAA

Sitmaverse[]

"Using the Sitmaverse, I've finally been able to print a picture of my father! Let's see what he's up to- wait why is it blank???"

"I'm sorry John, your father... is gone...... AFTER SEEING YOU'RE SUBSCRIBED TO DREAM TOUCH SOME GODDAYUM G R A S S"

The Sitmaverse is the 40th Archverse, and the 29th in the EDA series.

The Sitmaverse, a very special verse, I think you'll agree. The Sitmaverse has 3 special materials that comprise its entirety, as well as being permeated by fantastical creatures of light which we will cover now.

The Psychones[]

Pronounced "si-KO-nees", the Psychones are manifestations of the thoughts and imaginations of all the beings that live inside the Tritmaverse. The Psychones are sentient themselves, as they are collections of soul fragments of all the creatures that thunk a thought inside it, So they have a very mixed personality. If any entity dies, its soul shall live on inside these Psychones. Most Psychones are bright, and eject any "darker" thoughts, but some may turn evil and fully black. It's for this reason Sitmacite exists, to lock up these evils in the black areas you see in the picture, but we'll get to that.

The Psychones have a higher dimensionality than the Sitmaverse itself, meaning there are many, many more Psychones than should reasonably fit. Therefore, you may see then phasing in and out of our plane sometimes. Psychones are also incredibly wise. If you ask the right ones, you may get the true answers to questions no amount of Kamaverses could ever compute. They are incredibly interested in philosophy, arts, metaphysics, languages, psychology, ℃⃖⽮⍜➜⩒ (the study of ⅆ⁄) and many more.

These Psychones are formed from the collective psyche of all the creatures in their locality. Staring at them for long enough (with sunglasses fellas) will display mirages of imaginary places, loved ones, things, and almost anything you think about on a daily basis. When enough thoughts or emotions are accumulated, or several Psychones merge together, the Psychone may become large enough to form a portal to the Psycheverse. Each Psycheverse is infinite, as is the imaginations of the creatures that all created it. The Psycheverse is a construct of all the souls that reside in it. It's a shared, yet timeless experience. No matter how long you spend in the Psycheverse, 0 time will pass on the outside, yet time in the Psycheverse starts at the origin of its creation. So, entering a Psycheverse 1 century after its creation will put you at 1 century in the Psycheverse. Therefore, the Psycheverse is a time machine as you can pass information back in time.

Inside the Psycheverse, you may feel feelings of bliss, euphoria, and peace. If the Psychones are "wise" enough, you may get answers to questions you never knew you needed answers to, and you will exit a better person than you were entering. The biggest Psychone is in the center, the Main Psychone. It's linked to all Psychones in the Sitmaverse.`It's the most wise, and can give REAL answers to for all intents and purposes ANY question. It really gives you true omniscience, and all people who have entered the Main Psycheverse say it was the best thing to ever happen to anyone, ever. You are cleansed of all ailments, all troubles, traumas, misfortunes, vices, bad thoughts and ignorance, and so on. The Main Psychone is not fully omnipotent, but strives to bring peace to anyone who asks for it. In fact, most "gods" in all cultures are just manifestations of the Psychones in their Sitmaverse.

The Psychones are indestructible, and so to host all the Psychones from all the new creatures created in the Sitmaverse, the Sitmaverse must grow over time. If the Sitmaverse is powerful enough, it can even use the radiant substances in the Rimaverse to convert any and all terrible thoughts in the Sitmaverse. Since the Psychones are indestructible, even if the entire Rimaverse is destroyed, the Psychones will use their combined power to form one giant Psychone, which will re-create the entire Rimaverse, draining its power before exploding into a light soul-gas so that the souls of all may live on inside this Rimaverse. The cycle of life is beautiful.

Structure of the Sitmaverse[]

The Sitmaverse contains many-a-Tritmaverse. These are all chained together as little "fibers" that form clusters, a bit like in the Ianaverse. These form Tritmal Clusters, Tritmal Superclusters, Tritmal Hyperclusters, Tritmal Ultraclusters, Tritmal Masterclusters, Tritmal Omegacluster-ok you get the gosh darn point. Anyway, the "bad Psychones" are trapped in Sitmacite deposits which kind of form Tritmal Frames. So it's structure is very similar to an Ianaverse, but it has a center, while the Ianaverse is centerless.

Materials in the Sitmaverse[]

The Sitmaverse contains 3 materials:

  • Sitmacite: Sitmacite is a material that primarily can store, distribute and absorb large quantities of energy, and it's also anti-corrupted, and it's a vital component for the stability of the Sitmaverse. Its ability to absorb energy means it's extremely useful for locking away dark Psychones because they are beings of pure energy. It's also fairly useful for other purposes. It appears naturally due to the Psychones and the Psychones are willing to give out Sitmacite free of charge, because they do not believe in material possessions. Epic! The Sitmacite is also anti-corrupted. It sees Tritmaverse Matter as corrupted and thus corrupts it out of existence. So basically, it fights fire with fire, and that... somehow works!
  • Sitmatite: Sitmatite is an incedibly strong material that lines the Sitmacite deposits. It's generated naturally by the Psychones and amplifies them. It's immune to the corruption, but the evil Psychones absolutely hate it, and Sitmatite is naturally repelled out of the Sitmacite deposits. This gives rise to very thick walls of Sitmatite that have been generated unwillingly by the imprisoned Evil Psychones. The Sitmatite helps amplify a Psychone's power and presence, and the more Sitmatite builds up, the more power the Psychones have to shape their Sitmaverse.
  • Sitmalite: Sitmalite is a mineral of balance. It's essential for the stability of the Sitmaverse, but is as a result unstable in of itself and may decay into Sitmatite or Sitmacite. It's also created by Psychones. It's a good thing that there isn't too much Sitmalite, or the Sitmaverse would be a very boring place.

Are there evil Sitmaverses?

Yes, they can form, but often are immediately annihilated by the Grand Sitmaverse in the center of the Rimaverse

Rimaverse[]

"Bro, that wasn't a microdose." - God

The Rimaverse is the 41st Archverse. It's comprised of many, many Sitmaverses, with one Grand Sitmaverse in the center, which possesses power comparable to almost all the other Sitmaverse inside the Rimaverse combined. The Grand Sitmaverse has zero dark Sitmacite deposits. In fact we don't need them as the Rimaverse has the local power to completely convert any dark thoughts. It's basically one gigantic Psychone with amazing power. It's so powerful, entering and exiting will actually REVERSE time, and it possesses knowledge that can make omniscient for any question that could be asked at this stage and damn near omnipotent throughout the whole Qoriaverse.

The Rimaverse's truly unique properties, are its 8 hypercolored materials with very unique properties. These Rimacrystals can only really be controlled by the Grand Sitmaverse; they're so powerful. But, as long as you're doing this for the greater good they're chill with it.

Rimacrystals[]

  • Rimalite: Rimalite possesses the ability to generate any structure, kind of like Zirium, but much, much more powerful. It can create any material from nothing, and is only limited by how much you have. It can create and delete any of the other 6 Rimacrystals. In this way, it has full control over any matter, which is essential for the Rimaverse's stability. It can control any structure with sufficient Rimalite, from the quantum to the infinite. It can create itself infinitely, but at a limited rate. Rimalite can also be used to boost the effects of other Rimacrystals by adding more of them.
  • Lumarite: Lumarite can control, delete or create any energy, meaning it can also serve as an insane weapon for energy. This means it has the properties of SEVERAL materials which can be turned on and off. Some think that this can even destroy Psychones, but why would you even do that??? In a sense, this materials can harness and control any kind of energy. Lumarite can also be used to boost the effects of other Rimacrystals by increasing their intensity.
  • Kronomite: Kronomite can control any events, realities, and time. It has full control over all possibilities and timelines and can edit any event to be faster, or modified. It's extremely powerful, and requires no energy input. Kronomite can also be used to boost the effects of other Rimacrystals by speeding them up.
  • Sortaphyte: Sortaphyte has full control over any kind of stability or instability. It can fix up rifts and other phenomena, or completely destroy verses with its power. It's integral to sustaining the Rimaverse's stability and insane lifespan. It can also protect anything from any kind of harm, sort of like Metaborders in a Wexaverse.
  • Psychonite: Psychonite can control, enhance or purify the mind of anyone and anything, and is used by the Grand Sitmaverse. It can also be used to modify and control Psychofields, fields of influence created by Psychones. It can boost Psychones' power as well, and is highly powerful. By increasing the field of influence of Psychones, Psychonite can increase the Rimaverse's size and power, which can be boosted EVEN MORE by Kronomite!
  • Impacite: Impacite controls any and all forces. It's useful for external protection from disastrous phenomena, and can modify basically any conditions to make the Rimaverse more habitable and powerful physically. It's not very important, but still cool, and very, very useful for transportation through these insane distances.
  • Versatite: Versatite possesses the ability to control any realm or verse. It can reshape verses, similar to Rimalite, but it can also influence size, time, dimensions and any other conditions inside the verse. In this way it has the powers of all other Rimacrystals but only in a very specific use case. So, it's not really as Versatile as the name suggests. But it does have many properties and abilities. But still quite useful, and has many niche use cases
  • Unixite: Unixite can be used to boost the field of influence of any Rimacrystal beyond the Rimaverse, even. It can also control any Rimacrystal and add any modifications or added abilities to it, making Unixite rare and powerful.

'

I'd like to thank Tongfangnoi1 and 69fardhaha for basically making the following 3 verses.

Class 6: The Modern Class ᮶[]

The new class; starting with Qoriaverse, more collaborators joined.

Qoriaverse[]

"The not-really-green dense webbing of Rimaverses which are actually white due to color blending. This is also where these massive spiders come from. Perhaps this is where the crazy spiders in Australia come from?"

The Qoriaverse is the 42nd archverse. It's a dense webbing filled with multiple Rimaverses, which unfortunately has their colors blend with eachother, making them white and straight up boring. It has 5 features that make this Archverse kind of unique from any other archverses, being that it's in the shape of a spider web, has actual spiders, and contains a special fluid that defies laws of physics. Additionally, it's littered with Rimacrystal deposits near the webbing, from Rimaversal Wars (More on that later). Every Rimaverse has different Rimaverses with many, many Rimacrystals, to the point where most Plamaversal civilizations use Qoriaverses to produce an insane amount of Rimacrystals. It can even repair destroyed spots by itself. If you see something new in the Qoriaverse, call "FEESH-57SYNFB-HD784FJ" for an investigation.

FACT: There's an actual debate on if the Qoriaverse is either a sponge or a web.

The Web[]

The web is where all Rimaverses stay, if a Rimaverse isn't in the web, they will be completely destroyed by Qorialiquid. The webbing is so dense that most of the Rimaverses are attached to eachother. The Web also has a bunch of regions, which we still can't divide into. Each Qoriaverse has about 900 to 2,000 regions. With each region comes with a Qoriaspider. The webbing is very sticky, and allows the production of Qoriaspider Eggs, coming at a cost of a bunch of Rimaverses being destroyed. Rimaverses in The Web can't be destroyed by Qorialiquid thanks due to their property of being able to absorb the liquid. It can even evaporate the liquid completely, even if the liquid can't be evaporated.

Qoriaspiders[]

Qoriaspiders are the leaders of a region in the Qoriaverse. Qoriaspiders are fully sentient, and just like the bread, interested in humans. This is because humans make gourmet meals, which is what Qoriaspiders feed on for some reason. Sometimes, Qoriaspiders eat a random object, possibly even REMOVING them from existence. Qoriaspiders have multiple stages of life, being:

  • EGG: When a Qoriaspider is born, a Mother Qoriaspider has to sacrifice a bunch of Rimaverses to be able to lay an egg on The Web. Qoriaspiders can't lay egs outside of The Web, as the eggs will be destroyed. The eggs are impossible to destroy if they are inside The Web. It's unknown how long it takes for one to hatch, but it's very likely that it takes multiple years. As the egg gets closer to hatching, the protective membrane gets more transparent, eventually revealing the hatchling.
  • HATCHLING: After a long time, a Qoriaspider Egg will hatch into a baby Qoriaspider. These Qoriaspiders won't get regions, but they wil move into different Qoriaverses to search for regions that haven't been taken by other Qoriaspiders yet. They don't have control over Rimaverses, and cannot move outside The Web or they will die. It's impossible to keep them as pets, as they are just as large as a bunch of Rimaverses. Not even a Plamaverse managed to keep a hatchling as a pet.
  • GROWN: If a Qoriaspider ages enough, it will be strong enough to survive moving outside of The Web, and even resist a web being destroy. At this age, it can now lay Qoriaspider eggs, albeit a few. Qoriaspiders at this age often leave their birthplace to claim a region of a Qoriaverse. They speak the ┊▌⨨⑆ↀⴙ⻦ⵥ⊟◙ "language", which not even the feesh gods can understand. Their language contains approximately 101010322 letters, and 1010101010523 words.
  • ELDER: After an insanely long amount of time, a Qoriaspider will start weakening, and will no longer be able to lay Qoriaspider Eggs. Their capability in the┊▌⨨⑆ↀⴙ⻦ⵥ⊟◙ "language" is now much worse, and they can't even eat the random objects to delete them from reality. They're so old, that they can't even move between Qoriaverses. They now have to stay in The Web, or as you know, die. Qoriaspiders will weaken so much at this age that they will require support from Qoriaspiders of all ages.
  • DEAD: It's literally a Qoriaspider corpse, they will slowly fade away from reality, as The Web absorbs the corpse to power itself.

Qorialiquid[]

Qorialiquid is a liquid-state object that is so hot, that it can even destroy a Qoriaspider Egg and a Hatchling. It can be so hot, that it can LITERALLY DESTROY THE WALLS OF THE QORIAVERSE. Thankfully, the Qoriaverse uses recycled Qorialiquid to repair itself, so that it can stay alive longer. Regions are often destroyed due to Qorialiquid getting too hot. The reason why Qoriaverse regions nowadays don't get destroyed due to the liquid because they evolved to not be destroyed by the insane heat. It's so green, that even the entire Qoriaverse became green. It defies all laws of physics, like being 37 trigintillion degrees celsius, being able to COMPLETELY defy gravity, and even clone itself.

If a Qoriaverse detects that a part of itself has been ripped from the fabric of reality, it will immediately use recycled Qorialiquid to repair the part. Most of the time, it's a sucess, but at extremely rare cases, the entire Qoriaverse gets destroyed, because the recycled Qorialiquid was too much, or the Qoriaverse repaired that part too many times.

Qoriaversal Wars[]

Inside the Qoriaverse, Rimaverses can grow and conquer the surface of the Web, practically infinitely. Of course, in practice, NOT infinitely, growing to like 0.0000000... 1 million ....0000000001% of the Qoriaverse is impossible. This is due to the fact we're dealing with DOUBLE EXPONENTS, so 10233 is practically 0 compared to 10234. But, even growing 2x is quite hard, because the other Rimaverses, let's just say they won't be happy with that.

The Rimaverses are gigantic sentient verses, and so, they're incredibly intelligent and incredibly diverse. Even neighbouring Rimaverses are so varied in their laws of existence that one cannot enter another's territory without either deleting parts of themself, or deleting parts of the other. For this reason, Rimaverse battles are bitter, chaotic, and necessary, for a small Rimaverse is a dead Rimaverse, and due for, let's just say, "harvesting". Thus, Rimaverses, to succeed, must form alliances with each other. As Rimaverses spend more time with each other in an alliance, their traits and personality become more similar and they can coexist better (this also happens with humans! WOW). The more Rimaverses in an alliance, the greater chance of survival, with more traits to share, use and specialise. With how big the Qoriaverse is, alliances, usually only have 10-1000000 Rimaverses. But the biggest, the Rimaversal Empire, contains over 10232.5 Rimaverses! WOW! That number might not mean much to you, but that means it's nearly as big as the entire Qoriaverse! Well actually NO, because, again, we're dealing with power towers, so it's about 1/30 billion times the size of a Qoriaverse.

But either way, there are many weird alliances. Ours is actually quite strong, at 29,365 Rimaverses all coexisting, all to create one giant Rimaverse base. It's at war with some of our more bitter neighbours, but right now neither of our weapons can enter the other without causing a huge explosion that doesn't leave anyone better off. There are very few Sitmaverses near the frontlines though, so... good for US!

Plamaverse[]

"I love plasma! Let's make a new archverse based on it, with 99.9999999...9999998% being made using plasma! It will totally not DESTROY every single Qoriaverse and destabilize the entire omniverse! Nothing would go wrong!"

Alphasm, [REDACTED]

The Plamaverse is the 43rd archverse, and the fact that it is full of plasma is pure coincidence. It's unique from the other Archverses, as 98% of the Archverse is made entirely from all kinds of plasma. It contains many, many plasma structures, and only very few Qoriaverses, which must be shielded by and incredibly dense web to not disintegrate. In fact, Qorialiquid is an amalgamation of random plasmas in the Plamaverse, cooled, stabilised and baked to still-100%-uninhabitable-perfection.

You wanna know what's crazy? Even though the added 59 dimensions are NOT spatial dimensions and can't really be traversed. they're SOMEHOW FILLED WITH MORE PLASMA. THAT'S NOT PHYSICALLY POSSIBLE. THE PAST, THE FUTURE, THE FUDGXING 11 DIMENSIONAL CALIBI YAU MANIFOLD IT'S ALL PLASMA!!! TIME IS PLASMA! AAAAAA

What was I talking about?

Structures of the Plamaverse[]

The Plamaverse has many plasmic structures, all made of and filled with plasma. Of course.

  • Fields: The Fields appear as rapidly shifting clouds. These keep the Plasma in the Plamaverse moving and mixing to ensure plasma distribution. They are also fields of the Plamaverse's influence to keep it protected from the arguably more inhospitable Olmaverse. The Fields generate the Border, which doesn't really deserve it's own section bro it's a BORDER.
  • Plasma Orbs & Boxes: Plasma Orbs are the floaty things, and they create Plasma. These carry various plasmas and they are basically self-sustaining chains that create more plasma, making them bigger and bigger, until they are struck by a bolt. Then, they'll release the plasma with a massive BANG. Boxes, have no plasma JUST KIDDING. THEY'RE FILLED WITH MORE PLASMA!!!! These boxes are incredibly strong, and their insides are less chaotic. Some Qoriaverses reside in Boxes, as the plasma is more stable. But if a box is destroyed, it collapses into a temporary Plasma Hole, turning anything in and near it into pure energy, destroying itself.
  • The Big Orb: The Big Orb takes in plasma as fuel (there's plenty around) and uses it to sustain the Fields, the Lightning Bolts, which strengthen the Border, and to create random stuff, most of which immediately DIES in the plasma. It also stores energy. The more energy stored, the more PPPOOOOWWWEEERR the Plamaverse has. Sufficiently large Plamaverses might even move around and gobble smaller ones for PPPOOOOWWWEEERR!!!111!!1!!!!1f

bro wtf is this article

Notable Types of Plasma[]

There's practically infinite kinds of plasma with many properties. But, here are 10 we picked out randomly we think are very interesting.

  • PLASMA-(ḓӥᢜ�ⷐ... [1000] ....⚰⯬ᵭ⁅ᔦṪ) Also dubbed INFIPLASMA, this converts pure energy + 1 unit of any plasma into 3 units of any other plasma. It's the source of all energy.
  • PLASMA-(ᱠް≷ᙬ☧ଣ൲... [1000] ...ⲥ፰ၺᎼᛒ) Also dubbed Enerplasma, this passively creates energy, by harvesting from the outside of the Plamaverse.
  • PLASMA-(ⴥГ٪◨₾ᄔ... [1000] ...સ¢ᇔꎤ탼) Also dubbed Riminfaplasma, this can control anything, having the properties of all Rimacrystals AND THEN SOME.
  • PLASMA-(ᵙ≋⬝ɱ∪៯... [1000] ...ꄀⴷ┲⸠ᨕ) Also known as Existiplasma. This plasma can conjure up anything that should be 100% impossible, and modify reality itself to make it possible. For example, Existiplasma can conjure up a Universe where your father actually comes back with the milk. But some are so wild they can never ever happen in any case; these events are too hard for even Existiplasma. For example: you getting any B⬤⬤⬤hes.
  • PLASMA-(ᘬ⯇vⱯᦃ்... [1000] ...ẵማ܍٤ı፴) It can invent any kind of plasma. It can invent anything. It's basically infinity IQ plasma.
  • PLASMA-(ᝡ೦ᛦ౿Ꮅ... [1000] ...ᕫ᜽ᵜ뺙⃞ᤦ) Also known as Sitasma, it can basically make Psychones that are super-powerful, and immensely omnipotent.
  • PLASMA-(ባ‗බಛᬨ... [1000] ...ᨌ₾ᦧ⹳ኺ) Also known as Kronosama, it makes anything last almost eternally
  • PLASMA-(ᎆ⯢ரӎռ... [1000] ...ⴘື⚕ӭ녱) Also known as NO MORE MATERIALS, it's basically a genie that can grant any wish so you don't need all these materials.
  • PLASMA-(Ⴔᤑ⟣஽ఓ... [1000] ...ᡠᐤ↹ታ⭵) Also known as Telesma, it can teleport you anywhere so long as you know where that is.

The Machine[]

The Machine is effectively a way better Kamaverse. It's gigantic and made of a very specific array of Plamaplasma. It uses reality and all 100 dimensions to calculate and store information. It is the wisdom, processing power and general knowledge of a whole Plamaverse 100% filled with as many Sitmaverses or Kamaverses as could fit. It can resolve any unsolvable question. It's very very smart. It resides inside the Big Orb.

Olmaverse[]


"Today we are listing all 69 CENTIPENTECILLION possible Olmaverse combinations! The first one is called: ┊▌⨨⑆ↀⴙ⻦ⵥ⊟◙, Don't you KNOW??? The second one is called [ERROR]!!!" - God

The Olmaverse is a special Archverse, in that every one is very different, and also having many, many rerolling events, due to the Olmaversal Twists, which we will cover later. At this point, verse size, or more better put the amount of zeroes is roughly tripling, so now the 102num will increase by around 1.58.

Olmaversal Randomness[]

An Olmaverse is constantly changing. Every 10-1000 years (roughly), the Olmaverse will do a 100% reroll, but the magnitude of this reroll varies from re-organisation to complete overhaul of the laws of nature in the Olmaverse. Smaller events happen more frequently near the Olmaversal Twists, which are pictured, but some are so massive and high-energy that they cause a cascade of giant magnitude.

The rerolls are caused by "rotational buildups" in the Twists, which are powered by Plamaverses getting their plasma "recycled" and their Qoriaverses spilling out to be reabsorbed. The Olmaverse is full of Olmaplasma, which contains rogue Qoriaverses, spilled Plamaverse plasma, and some other sussiness idk. All Plamaverses are slowly accelerated to the center (actually at breakneck speeds, but slow compared to an Olmaverse)

Olmaversal Twisters[]

The Olmaversal Twists are giant high-dimensional imaginary vortexes getting their energy beamed from the center, which is very hot, inhospitable and dense. They are always spinning, and they use the spinning energy along with whatever matter they can absorb to "bake" a new fresh batch of Plamaverses. The Twisters always make Plamaverses slightly different, so the Olmaverse passively becomes more different.

Also, during what is assumed to be a random amount of time between 1 second and several centuries the Twisters may "snap", spinning so fast they drastically alter the nature of the local area, from a rearranging of Plamaverses to a rearranging of reality. Sufficient magnitude events may cascade through the WHOLE OLMAVERSE, which can cause an array of problems for hopeful colonisers. Plamaverses and their make and model, remain curiously the same.

Olmaversal Creation[]

Olmaverses are created by Nasiaverses, as a kind of battery. They are made to be self sustaining verses for a long time. As Plamaverses start having the verses inside them die, they get recycled and baked into fresh Plamaverses. The instability seems to be unpatched, but civilisations have done it. It seems whatever, or whoever launched the Nhasiaverses didn't have enough time to patch this bug. But, when the Olmaverses die, they self-destruct and release all the energy to fuel the Nhasiaverse for a long time. There are many many such Olmaverses, and the Nhasiaverse. can last for basically a long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long long time, even without the ability to harvest minerals from the cosmos.

Nhasiaverse[]


"Alone... Alone on this godforsaken ship, no space, no expansion, just infinite, unending, loneliness. We've uncountably many comrades, and yet every single one of us is alone. Alone, barrelling through the cosmos..." -Fish

The Nhasiaverse takes the form of a gigantic engine, moving through empty cosmos. It has a transparent sphere in the center, which protects all the Olmaverses in the center from being destroyed. This photo is not a real photo, but an illustration from observations, as anything that tries to exit will just fly away. The Engine appears to be running with an engine the likes of which have never ever been seen before, and we think the Nhasiaverse was set out by an incredibly, incredibly old civilisation that mysteriously died out. We have never been able to find any relics of this aformentioned civilisation, apart from the Nhasiaverse itself and its architecture. The Nhasiaverse appears to be made of pure bronze, which should normally be obliterated in the Nhasiaverse's conditions but curiously remains intact. The Nhasiaverse is so lonely even our best Hyperphoton cameras cannot detect anything out there.

The Nhasiaverse is surrounded by a disc, which we think serves as some sort of energy collector yet we have no idea how it works. It is surrounded by 3 hollow rotating discs, which contain cosmological inscriptions, carvings and protective sigils the likes of which we have never seen before and from close inspection and intense translation reveal the civilisation's, which we'll call the Nhasiaversians, history.

Some of the inscriptions[]

"GREETINGS, CHILDREN OF FUTURE STARS, HEIRS OF THE COSMIC WINDS. THIS IS US, THE [section unreadable] HAVE SENT THESE CRAFTS OUT INTO THE GREAT IMPASSIBLE VOID BECAUSE OUR CIVILISATION IS DYING. WE ARE SCARED. THESE CRAFTS ARE BUILT FROM THE [section unreadable] SERVE YOU WELL ON THIS JOURNEY. WE WISH YOU THE BEST OF LUCK, YOUNG CIVILISATION, WHAT'S MOST IMPORTANT IS UNDER NO CIRCUMSTANCES SHOULD YOU BREAK [section unreadable] THIS SHALL BE THE LAST ONE WE SEND OF MANY. THE [section unreadable] IS COMING. WE HOPE THAT THERE IS SOMETHING OUT THERE, SOME PLACE SAFER. AND WE HOPE WHATEVER GUIDING FORCE THERE IS WATCHES OVER YOU ON THIS JOURNEY, BECAUSE IT HASN'T BEEN WATCHING OVER US."

"I FEAR WE OUR [section unreadable] IS NUMBERED. THE [section unreadable] HAS GOTTEN ONLY WORSE AND OUR POWER, OUR LIFE ESSENCE IS FALTERING. WE'VE FORGED THE MOST POWERFUL SIGILS WE CAN MUSTER. WE HOPE OUR DYING BREATHS CAN NURTURE THE PIONEERS OF A NEW GOLDEN AGE. WE BID YOU THE BEST OF LUCK. MAY THE STARS ILLUMINATE YOUR PATH, AND MAY YOU ENDURE WHERE WE FALTERED. THIS IS [section unreadable]. SEE YOU IN [section unreadable]."

"SOMETIMES I WONDER WHAT IT IS LIKE TO BE SO SMALL. TO SEE INSIDE THE TINY WEBIONS THAT MAKE THE COSMIC CLOUDS. SOMETIMES... I WONDER WHAT IT COULD BE LIKE TO LIVE INSIDE SUCH A TINY CONTRAPTION. SOMETIMES I WISH I COULD BOARD THIS ARK WITH YOU AND TELL YOU BILLIONS OF STORIES ABOUT THE THINGS I'VE SEEN, CHILDREN. BUT I FEAR EVEN BEINGS LIKE US HAVE AN END TO THIS DANCE, A COSMIC DANCE THAT IS LIFE. IT IS NOT MY RESPONSIBILITY TO SEE SUCH THINGS AND LIVE ON INSIDE THE CRAFTS. IT IS YOURS."

"OUR TECHNOLOGIES ARE A VERY ANCIENT TECHNOLOGY, A DIVINE ENERGY SOURCE THAT IS AN INTEGRAL COMPONENT OF ALL [section unreadable] THIS REALM. I WISH I COULD SHARE IT WITH YOU, BUT I FEAR YOU ARE NOT ABLE TO HARNESS SUCH A DIVINE MAGIC. YOU ARE STILL A HATCHLING. WHEN YOU ARRIVE AT YOUR DESTINATION, GOD HOPE THERE IS ONE, YOU WILL UNDERSTAND."

"IF THERE IS NO DESTINATION, I IMPLORE YOU, PLEASE BE RESOURCEFUL. LIFE IS A FRAGILE THING; [section unreadable] FOREVER."

"IT'S HAPPENED. ONE BY ONE, I WATCH MY FRIENDS, MY FAMILY DIE AROUND ME. I'VE NEVER EXPERIENCED SUCH A THING. MY EXISTENCE IS UNBEARABLE NOW. WHAT IS THE POINT, IF EVERYTHING IN THIS REALM IS TO DIE? I AM IN CONSTANT, ETERNAL AGONY. YOUNG CHILDREN, I HOPE AT LEAST ONE OF THESE CRAFTS REACHES SAFETY. I FEEL MY LAST ENERGY GOING. MAYBE ON THE OTHER SIDE THERE IS A REALM OF ETERNITY WHERE NOTHING DIES. I FEAR I AM CARVING THIS WITH THE LAST MOMENTS OF MY LIFE. FAREWELL, Y"

Nasiaverse[]

That ended on a sad note. Either way, to wrap up this article the Nasiaverse is a verse that contains all the Olmaverses using a compact spiral system. It contains many many Olmaverses and the center is responsible for sustaining all the Olmaverses and harvesting them when they die or run out of power. It can last for a long, long time, as Olmaverses have a very low chance of dying and the Nhasiaverse uses a super advanced collection system.

A few thousand years into the journey, one of the "sigils" appeared to fall off, causing subtle chaos within the Nasiaverses. The Nasiaverses started to collapse, and it seemed gravity was threatening to destroy the Nasiaverse. This had to be fixed very quickly, so we researched a new anti-gravitational system onboard, to fix the Nasiaverses.

At the current pace, however, this disaster would likely happen before the so called "destination" was reached, which was estimated to be over 10229 ly away, so it was imperative that we did something to make the Nhasiaverse go faster. To do this, we modified the Nasiaverses making it akin to the ones in the Motaverse, removing the safeties, making it a little less safe, but allowed us to drastically cut down on our time.

Motaverse[]

"The embodiment of Motion as an archverse. Everything here has some kind of motion."

Motaverses are, as it's name would suggest, motion-dependent. Every single component, no matter how small, is rotating. There are a high amount of Motavoids which are very large and are what our Nhasiaverses were going through. It's quite unlikely that we actually existed inside a Nhasiaverse, as it would be much more likely we'd just be in some variation of a Nasiaverses. I guess the Nhasiaversians died out before colonising the whole Motaverse.

Loco-Mota[]

Every single component in the Motaverse has it's own Loco-Mota, which is seen as the blue dots in the image. There's multiple components to make the Loco-Mota function. The Loco-Mota is powered by large amounts on infinitely generating Nasiaverses. While the Nasiaverses on the Nhasiaverses were modified for long lasting function in exchange for slow speed, the Nasiaverses may die faster, but they output huge power because of their highly, highly unstable Olmaverse power system, which harnesses instability in the Olmaverses to power the Loco-Mota. So, how do these Nasiaverses work then?

First of all, the Nasiaverse is incredibly densely packed with huge Olmaverses, using highly unstable methods to cram lots and lots or Olmaverses together which has a high chance of basically destroying itself. The Orbic Capsules are in the center of all Olmaverses. They use multiple mineral types to constantly speed up and destabilise the Olmaverses, maximising energy throughput. This makes the Olmaverses swell and sometimes explode, and at that point, the Olmaverses are destroyed and their Plamaverses are harvested, while the Qoriaverses are re-used. From then on the Nasiaverses beam their energy to the Pillars for energy storage. But this means Nasiaverses in the Loco-Mota are more vulnerable to destruction, which isn't normally a problem in the Motaverse, as Nasiaverses can be re-generated but is a huge problem in the Nhasiaverses as it could run out of power permanently.

The Pillars store energy like a battery and are also the fundamental motor for the Motaverse. They are much, much more efficient than a Nhasiaverse and much bigger, and all components are made of a strange blue substance that is very heavy and nearly indestructible. The Motaverse Moving is not only essential for the Motaverse's safety, but also energy; the Motaverse's motion is the eternal engine that keeps everything in it running.

Motaverse Speed Chart[]

Motaverses move and rotate at different speeds. If a Motaverse moves too slow or too fast, it may die a very violent or sad death. A Motaverse that spends too much time in one place might overheat or get destroyed by the Luxaverse, while one that moves too fast might get shredded, even with a huge rotational protection. A Motaverse that rotates too slow dies from lack of power, while a Motaverse that is too fast may rip itself apart.

PeeWoop's Mota-Save Project

PeeWoop987986985984173 Is Gonna Start A Motaversian Community, To SLOW DOWN The Rotation Of Faster Spinning Motaverses, So More Motaverses Can Survive, And Also Speeding Up The Slower Ones So They Don't Overheat Or Destroyed By The Luxaverse, Also So More Civilizations Can Evolve Too, "Anyone With Me?" -Peewoop987986985984173

Level Avg. rotations/year Motaverse radii/year. Rarity
Slowest Possible >10-13 >10-12 rad/y 3.5%
Insanely Slow >10-10 >10-9 rad/y 4.8%
Extremely Slow >10-8 >10-7 rad/y 11.7%
Super Slow >10-6 >0.00001 rad/y 9%
Very Slow >0.00001 >0.0001 rad/y 10.7%
Slow >0.0001 >0.001 rad/y 11.7%
Fast >0.001 >0.01 rad/y 11.7%
Very Fast >0.01 >0.1 rad/y 10.7%
Super Fast >0.1 >1 rad/y 15.9%
Extremely Fast >10 >100 rad/y 7.9%
Insanely Fast >1000 >10000 rad/y 3.2%
Fastest Possible >1000000 >108 rad/y 0.34%

How aren't we affected by the speed?[]

The Loco-Motas are wayy to big for us to be affected. Additionally, the Nasiaverses are under Accelelock, which mitigates acceleration inside the Nasiaverses. And there's barely any acceleration, as the Motaverse mainly moves at a constant velocity.

How Fast Is The Fastest Rotation Speed Really?[]

Someone Called PeeWoop987986985984173 Did Calculations, And Calculated That The Fastest Possible Rotation For A Motaverse, Is 1 Rotation Every 31.536 Seconds, That's INSANE

More Info:[]

A Motaverse Is Actually 4.12*10924,575,386,326 ly Big, It's Circumfrence Is 3.14 x 4.12*10924575386048, So, (12.943*10924575386048)/(31.536) ly Is How Far 1 Second Of Rotation Gets You, That's 10924575386042x Faster Than The Speed Of Light!

Luxaverse[]

The Luxverse is the 47th archverse, and is the 36th in the EDA chain. The Luxaverses are quite radiant Archverses that defy conventional understanding. They're places where light does more than just illuminating, but it also does more complex things. It can live, breathe, and even think. There's almost no black holes in these archverses, and the shiniest parts of them can actually be dangerously bright.

In the Luxaverses, stars are sentient beings, each with their unique personalities. They communicate through pulses of light.

Planets in the Luxaverses (that are artificial) are made of crystalline structures that refract extrenal lights to cause even more brightness. All these methods are artificially made since a Luxaverse can implode if the light dissapears in big amounts. Light strings all these archverses to not fall over.

Luxaverses tend to absorb smaller ones or rests from exploded Motaverses to boost themselves. For them, its almost like a game of survival. The brightest ones survive, the darkest ones get deleted. Some Luxaverses end up releasing small parts of themselves so Luxaverses dont get extinct along with all the things they contain.

Luxaversian Lightscape[]

The Lightscape is where almost all of the light is. It's so bright, that it's even brighter than the brightest Olmaverse. It contains billions of forms of light, and most of these defy every single law of physics. Light beams are everywhere in the Lightscape, and can blind you even before you enter it. The immense heat of the Lightscape can completely destroy an Olmaverse. due to lights. Most of the lights come out of here, and never go back in ever again.

Open Areas[]

Open Areas exists so that Moteverses can move around without their civilizations being destroyed by their motion. They still have light, but never enough to blind you. They are very open, and are always located behind the Lightscape Portal. Open Areas aren't really interesting, but what's interesting is

Luxorinite[]

Luxorinite is a rare and extraordinary gem that possesses the unique ability to emit an intense and mesmerizing light. Luxorinite is found everywhere inside the Luxaverse, being the reason it's so bright. It's so easy to find, that most Kentaversian Civilizations already use it as a source of lightning for their buildings. So, why haven't we started using yet?

Well, Luxorinite is so hot, that it can actually kill an entire Motaverse. It has to be cooled to Liquid Nitrogen temperature first, before being used as a source of lightning. If not, expect for a Motaverse to be gone in milliseconds. Even some Motaversian Civilizations have made a Luxorinite Cooler just to use 1 atom of it. Only 2 Motaversian Civilizations and 133 Luxarian Civilizations have managed to just use a single atom of Luxorinite.

So you want to be... safe from the light?[]

Well, being in a spot inside the Luxaverse without light is nearly impossible due to Luxorinite, but we recommened staying close to the Moteverses that move around. These often get no light, and are actually habitable, just find a spot free of Plamaverses. there are 3 regions, with one barely having a lightless zone, but you can stay alive there.

How Hot Is It, Really?

PeeWoop987986985984173 Comes In Again! And Calculated That The Temperature Of A Single Atom-Sized Piece Of Luxorinite Is Roughly 10^2^32.87 Degrees Celcius! That's Very Hot!

Class 7: The Post-Class ᮷[]

These verses are a little less edited. But that's ok.

Kentaverse[]

The Kentaverse is the 48th Archverse in the EDA series, and unlike the Luxaverse, is surprisingly dark. This is because the Luxaverses are very sparse, and sometimes concentrated at one area, which is illuminated in a blue light. The Kentaverse has Crimsonite, a dark crimson substance that makes everything dark. There are many, many black holes and pitfalls, which can serve as transportation, beaming anything to a random black hole nearby. Blue is the worst enemy of Crimsonite, but any other light is absorbed by the Crimsonite. Thus, rogue Luxaverses seldom exist as they need to stay together to survive the harsh Kentaverse.

Luxians[]

The Luxaverses form complexes of light called Luxians. Some Luxians can survive the darkness of the Kentaverse. The Kentaverse is very dark, but they use Invi-Light to see, which cannot be absorbed or detected by the Kentaverse. Invi-Light behaves like a Hyperphoton but it doesn't emit any photons in and of itself so it's invisible.

Crimsonite, in some areas, is so dense that it can solidify the darkness itself. This Darkness is quite durable, and used by Luxians to shield themselves from the Kentaverse.

In this regard, the Kentaverse is a pretty generic verse. There really is not much going on in a Kentaverse. The Luxians have some pretty cool tech. One of them, is a chunk of Crimsonite exposed to harsh Luxaverse light. This hardens the Crimsonite to form Crimstone, an incredibly hard material that can actually NEGATE Crimsonite. Escaping the Kentaverse for us is relatively easy, but neither we nor the Luxians possess teh technology to take them out of the Kentaverse.

The Seams[]

One interesting thing about the Kentaverse is in the seams where it looks like the image flips. In these seams, everything is compressed and when infinity is reached, it teleports to another seam in the Kentaverse and starts expanding. You can think about it as if the matter can't contract anymore, so the ends pass through each other.

! WARNING ! Do not go anywhere close to the seams! They go very, very fast and may pull you in, crush you to death, tear you apart, push you so fast you DIE, or all of the above.

In the core, all seams meet at an origin, circling around. The core is kind of like a point seam which will simultaneously blow you apart and compress you to death, and also like a superspinning SPINgularity where reality dies.

Jataverse[]

"This Archverse was sponsored by the Arnotts Group." -Fish

EXPLANATION OF THE JOKE: Arnott's Group is an Australian producer of biscuits and snack food. Jatz are a round savoury crisp cracker, lightly salted, made by Arnotts.

The Jataverse is the 49th Archverse in the EDA series. Jataverses are quite bizarre Archverses. A Jataverse is very balanced, and its only goal is to make everything balanced. Null matter forms the structure of the Jataverse. It's indestructible, has no charge, no properties, and is a perfect middleground between any extreme possible. While the Jataverse is balanced, it's not necessarily uniform. All that matters is that for every material, there is an equal and opposite amount of the inverse. There are many Kentaverses in the Jataverse and that means that somewhere there must be an Anti-Kentaverse, made of Cyanite and antimatter. In the center, though, there is an Equilibrium Engine. It's made of 100% antimatter and feeds off all materials in the Jataverse to create true equilibrium. It can really do anything to the Jataverse, and if hacked

i make later

Regarding Matter...[]

Trivia[]

  • Null matter creatures DO exist.
    • Same with antimatter ones.
      • Both of these entities are less advanced than the normal matter ones, tho.
      • There aren't any semi-matter or semi-anti matter creatures. They are only either null, positive or negative.
  • Null matter is invisible and unhearable for both matter and antimatter creatures.
  • If a null matter "shield" breaks and the antimatter is unleashed, the Jataverse containing it may be at risk of self-destructing.
    • Unbalance in general is dangerous for these Archverses.
      • This makes all Jataverses similar to eachother.
  • Semi-null matter doesn't exist, since it really doesn't make sense.

Structures Inside The Jataverse[]

  • Archverse clusters
  • Null Matter Generator

Inaverse[]

"Why does this look like magnetic field?"

The Inaverse is the 50th Archverse in the EDA series. Inaverses are Archverses that have extremly high magnetic forces.

There's actually a bunch of variations of these Archverses, being the following:

Types of Inaverses[]

Habitable Inaverses[]

The most common type of Inaverses, they have a magnetic force around 16 up to 128 Ina units (1 Ina unit is hundreds of times above the magnetic force of a Jataverse).

These are able to contain life and other Archverses inside of them.

Ultra-Magnetic Inaverses[]

This kind of Inaverses have a magnetic force above 128 Ina units, and they're so dense that even life cant normally form on them. They're supermassive, and they're in constant risk of destruction.

Fragmentated Inaverses[]

If an Ultra-Magnetic Inaverse gets too massive, it ends up exploding and its pieces get scattered. Most of the time, these pieces are still above 128 Ina units, but clearly below their respective Ultra-Magnetic Inaverse's. They're considerably smaller than any other Inaverse variation, and they can also explode into even smaller Fragmentated Inaverses. The smallest Fragmentated Inaverse (and Inaverse in general) has an estimated size of 10242.37 ly. That's smaller than a Kentaverse!

Unpowered Inaverses[]

The exact opposite of the Ultra-Magnetic ones, Unpowered Inaverse's magnetic force is below 16 Ina units. They're quite more stable than previous variations of Inaverses.

Trivia[]

  • All Inaverses, except the Fragmentated ones, have a natural energy-made protection right inside of them that doesn't allow their insides to get affected by their magnetic forces.
    • This is only partial tho, since magnetic forces still are too strong to fully supress, specially in the Super-Magnetic Inaverses.

Homaverse[]

"What? Why are there random trees spreading out the Homaverse? I thought it was a grid!"

"That's fine, because today we are going to plant 845.1 quinseptuagintipico-hectisexagintinano-quinseptuaginticentimicro-sexquadragintimillia-septenquadragintillion Homa-Trees!"

A lot of random sheet happen in Homaverses, the homes of randomness. It's like the Olmaverses, but squared. HECK, EVEN CUBED!

Take Olmaverses as sweet, rounded circles... Homaverses are farding 20D hyperspheres in comparison.

Amounts of combinations of Olmaverses? Infinite squared. But for some reason they are all the same size. Guess the one who made them didn't like Gamaverse sized Homaverses!

The creatures here are… well, let’s just say they make a Lovecraftian horror look like a cuddly teddy bear. They evolve in real-time, sprouting wings, claws, extra heads, and sometimes, even stranger things. Most of them dont even care about "kardashev scale" or othertgds like that. They are already too strong in their actual forms.

How to escape these messes?[]

  • If you're too strong, just fight your way outside. Its not too hard to understand.
  • If you're too weak, you must punch the border of your local Homaverse. If you are unlucky, you get teleported to the place your trip started in the first place! That sure sounds stressful (it is). If you're lucky, you're getting teleported anyways 127 out of 128 times LOL.
    • If you do NOT get teleported back, you can progress to the Gamaverses, the next level...

Homa-Trees[]

Each tree has it's own type. If a tree has the same type as the other tree, they both will merge into one. These trees are everywhere except the grid. These trees spread everywhere across the Homaverse without affecting the grid. There are (currently known) about 84.2 Quinvigintimicro-octoquadragintaducentiducentioctoquadragintimilli-unsexagintaquadringentillion types of Homa-Trees.

Homa-Trees has the most Inaverses and Olmaverses out of the Homaverse, with ~89.2768% archverses. Homa-Trees are also made out of Gamarite. But since this article is not about Gamarite, we will not talk about it here.

Homaversian Tech[]

Kardashev Description
2990 Humans Find Homaverses as their new source of energy.
2995 Human average lifespan is now 101,000,000,000,000 years.
2996 Humans discovers a problem: Homa-Trees are blocking them to get out of the Homaverse.
3000 Human average lifespan is now 103,000,000,000,003 years.
3000.1 After Femtillions, maybe even Decifemtillions, or even Centifemtillions, they have finally get out of the Homaverse with full controll of the Homa-Tree.
3007.4 Humans can now create Luxaverses.
3010 Humans realize that colonising the entire Homaverse isn't hard at all, but instead time consuming because how large it is.
3020 Humans have finally get full controll of the Homaverse.

Trivia[]

  • Gamaverses are in part responsible for the chaos the Homaverses are, because they are stopping the entities in them find out a great secret...
  • Before you ask, Inaverses and other structures with life in them are naturally protected from the chaos caused by their local Homaverses.
    • The secret is impossible to understand, so here is the secret in a different language: ┊̷̢̨̜͕̝̲̞̦̟̯͉͈̮̞̤̱͕̋̾̂͑̌̾̃̂̓̐͋̊̿̈̈́͘͝͝ⴙ̷̛̹͈͖̼͙̗̱̹̜͔͓̜͉̱̙̮̥̄͑̑͆́͗̀̉̂̋̍́͛́̎̌̾͒⊟̴̡̛̤̩̜̞̗̹͙̹̭̘̬̲̥͓͇̯̼̣̀̾͂̔͋̀͊̈́̈́͗̎̈̋̃́̚͝ͅ▌̴̯̖̫̱̜̤̣͔̳͎̤̭͚̯͙͈̬̮̿̉̓͌͐̿́͊͑́́͋̉̽̚̚͝⨨̴̡̨̧̲̟̭̜̭̰̺̺̮̹̺̹̬̅̄̈̊͆̈̈́͋̋́͗̏̈́̏͋̐͑̕̕͜͜⑆̵̨̨̨̲̻̘̟͈̙͚̤̳̮͍̼̘̳̉̀͆̇̃̆̀̓̈́̍̓́̂́̑̽͛́͑͛ͅͅͅↀ̵̘͕͈̣̬̻̘̼̙̜̱̗̳̭̟̺̹̼̒̍̈̉͋̿̃́̒̂͑̄̑͌́͐͊̓̔̚ͅ⻦̵̡̨̨̝̙͕̮̟̹͕̩̖̳̥͉͉̫̮̐̐͆͑̋̀̋̎͒͂̒̒͑͒̉̈́̅̃͘͜͜͠ⵥ̷͔̳̘̖͚̬̦̩͎͓̳̤̰̪͔̦͎́̑̽͛̓̽̊͋̑̑͊̃̒͛̾̈͐̚͘͝⊟̷̢̢̮̩̹̥̠̭̣̖̞̹͇͎͕͖̭͐̈́̉͛̽̄̊͊̃͒̽̎̿̚͝͝͠▌̷̢̳̻̺̺̲̖͓̝̻̻͚͓̹̘̬̭͋͊͆͌̊̇̎̀̾̂̽̿̐̈́͒̽̕͘͜⨨̵̨̙̞̮͉̘̖͓̩͓̟̳͙͇̼̳̱̬̎̒̎̋̑́͌̿̎̀̍͊̔̀̐̕̕͠⑆̷̡̧̩͚̜̯̳̞̙͔̳̲͕͎̼͎̖͑͂̈́͒̂̈́̎̓̽̈́̓̉̒̿̐͆͐͠ↀ̸̛̣̻͈̺͕̦̜̦̼̯̺̘̤͎̝͈̫͍́̈́̓̽̈́̐̓̋̿̓͆͒͛̊̀̔̇̚͝ͅⴙ̴̨̛̠̻̦͎̦͈͕̖͖̟̼̹̜̬̻͙͓͒̈̿̈́͛̐̈́̓̄́̿̓́̀̚͠͝ͅ⻦̸̧̢̡͙̙̲͓̮̯͎͙̰̗̤̥̣̦̂̊̽̄͑͌̓̆͛̔̏̉͌̆́̏̀
    • oh yeah it actually translates to "gegagedigedagedago"
    • PeeWoop9087986985984173 Finished Translating gegagedigedagedago From Motaversian

Gamaverse[]

"That doesn't even look like a fractal. Is Alphasm drunk again???" -???

"It is called burning ship fractal." -69fardhaha


The Gamaverse is an archverse containing many Homaverses. This Verse is filled with "Gama-Rays" which are electromagnetic rays, much, much stronger than gamma-rays. Gamma-rays release 1044 joules of energy, while Gama-rays release 101936 joules of energy. "That Means The Wavelength Is 10^1901 Times Smaller Than The Plank Length!" -PeeWoop987986985984173, Gamaverses also contain a great, yet almost impossible to find out secret...

Materials inside the Gamaverse[]

There are 4 special materials inside the Gamaverse.

  • Gamarite: Gamarites are the reason why Homa-Trees form. Gamarites are made out of dead Inaverses and Olmaverses.
  • Xenorium: Xenoriums is a material responsible on each chaos created by every Homaverse. It can create portals to anywhere inside the Gamaverse. Whenever a Homaverse collides with another Homaverse, each part that's thrown into the Gamaverse will eventually turn into Xenoriums.
  • Kiloversite: Kiloversites are materials that make Gamaverses to last longer. As Kilo is 1,000 based on it's name itself, They make the Gamaverses last 1,000 times longer. There can be variations of Kiloversites, like Metaversites, Hyperversites, or even Megaversites.
    • Some Gamaverses might have no Kiloversite, but those Gamaverses are super rare since they live shorter than ours.
  • Jamealithum: Jamealithums are materials that make up the space inside the Gamaverse.

! WARNING ! Do not go outside the black thing, as the outside of the Gamaverse is very dangerous.

! WARNING 2 ! Just like the Bonaverse, the Gamaverse contains multiple Tredaverses and Kiloverses. Do not go inside any Tredaverses or Kiloverses, as they are more unsafe compared to the ones inside the Sortaverse/Kindaverse/Megaverse.

Trivia[]

  • Most Gamaverse's color schemes are mostly consisting of green colors.
    • Kiloversites are one of the main reasons Gamaverses have this color scheme.
  • What secret does the Gamaverses hide? In each one of them, one single particle contains in its "code" a number. If you collect this particle in multiple Gamaverses, you'll realize they form a binary code.
    • If you somehow manage to get ALL of them and put them in order, you'll get a brief clip of The Cosmic Truth. That's right. No Gamaversal level entity has ever managed to collect even ten of these particles.
      • This last part mentioned is particularly frightening considering you need literally need ALL of them, even in the newborn Gamaverses. Each single one of them, which their amount is WAY above infinity.

Firaverse[]

"This is just the result of "at home" from mothers for a Motaverse".

The Firaverse is the 53rd Archverse in the EDA series. The edges of a Firaverse are filled with several Gamaverses that stick really well to the Firaverse's surface. Just like the Motaverse, a Firaverse can move too, albeit all having the same speed. If a Firaverse doesn't move, that means time has stopped there. Each Firaverse rotates at a random speed, for a reason we don't know why. Firaverses fly around in a section of the Emoaverse called "The White Void", as there's so much space to occupy. Firaverses are also almost always one color, and look 3D to us, but are actually 134D. The reason why we see them as 3D is because we haven't evolved enough. Only Emoaversian civilizations can see the true shape of the Firaverse. This is why the infobox image shows only one side of a Firaverse.

Firaverse Components[]

  • The Edges: The edges can be seen in the edges of the image. These are where the Gamaverses are placed at. If a Gamaverse happens to not be on The Edge, the component the Gamaverse is on can be considered "rogue" and may break. This is because The Edges are a centillion times stronger than any other thing in The Firaverse, making it not fragile.
  • The Frame: If something happens to stray too close into the center of the Firaverse, it will be deflected back to The Edge by The Frame. The Frame has 8 gem-like things on the sides that power it eternally. The Frame can only be turned off and on by The Firaverse, usually for repairing The Core, or an Emoaversian civilization needed access to The Core.
  • The Aura: The Aura is a very thick mist from The Core. The Core is constantly spewing out particles that try to exit, but due to The Frame, the particles bounce back in and make an aura, filled with millions of types of particles, usually one from the infinite types of plasma in the Plamaverses that are in the Firaverse. As of a result, The Aura is now just a protection for The Core.
  • The Tentacles: As the 8 gems powering The Frame never turn off, sometimes, The Frame has too much energy. This makes it spew out an insane amount of energy at the corners, destroying any kind of matter on it's way. The Tentacles usually last for billions and even trillions of years, but we recently just found a Firaverse that has activated The Tentacles for 3 centillion years.
  • The Core: There are only 6 The Cores per Firaverse. If one is destroyed, very major catastrophe could happen, such as The Firaverse stopping, making it's time stop for trillions of years, before creating a new one. The Core is so fragile, that it even needs so many protection measures, which is why Firaverses have The Frame.

Firaverse Colors[]

  • Blue: The most common color. Nothing much.
  • Red: Firaverses of this color are slightly faster, albeit smaller.
  • Black: Firaverses of this color are slightly larger than the average Firaverse, albeit being much slower.
  • Green: Green Firaverses don't have any Gamaverse, some people even call Green Firaverses "Useless Firaverses", considering they're just random floating hypercubes.
  • Orange: The Firaverse's cores are completely destroyed, rendering them completely useless and motionless.
  • Yellow: A Firaverse that has stopped, and stopped it's time.
  • White: Firaverses with this color may have a higher dimensionality.
  • Purple: Firaverses with this color may have a lower dimensionality.

How fast is the Firave-[]

We. Do. Not. Freaking. Know.

Emoaverse[]

"haha emo archverse lolololol it's so emo it's acting depres-" - EDA Researcher 312-K

"SHUT UP." - [REDACTED]

The Emoaverse is the 54th Archverse of the EDA series. As expected, there are spirals. However, there's one thing that is unique: Most of the space is devoid of any matter. The only matter in the Emoaverse are the black spots, being parts burnt by Emoa-Lava. The Emoa-Lava, which spirals and breaks physics alot. The center of the Emoaverse constantly produces Emoa-Lava. The White Spots gives lots of space for centillions of Firaverses, making it extremely dense. The Gray Spots aren't actually burnt, just the even more dense. However, under rare cases, a Firaverse can drift into the Emoa-Lava and be absent, i don't mean destroyed, but gone from time and reality as a whole, which breaks physics. This is because Emoa-Lava is measured to be around 16 NOVEMTRIGINTICENTINANILLION degrees celsius. You can't cool, freeze, or even ionize the Emoa-Lava. Emoa-Lava's full details are explained in the next sub-heading.

Emoa-Lava[]

Emoa-Lava is the non-coolable, non-freezable, and non-ionizable liquid of the Emoaverse. Some people call it Emoa-Puke, but these people are mentally insane and will never be hired for the EDA Research Team. The center of the Emoaverse is constantly producing micrillions of liters of Emoaverse every yoctosecond. There are some Daxaversian civilizations that have a job to collect Emoaverse to research it, Thanks to Daxaversian civilizations, we have learned the info of Emoa-Lava. As once said, it is approximately 16 novemtriginticentinanillion degrees celsius. It's hot enough to make a Firaverse completely absent from reality. Emoa-Lava can't leak into The White Spots due to them being pulled by the center of The Emoaverse. At one point, Emoa-Lava will make a twist, creating cool patterns, which give a nice sight, just an extremely hot one.

Let's put it in a bucket![]

There's literally like 14 quindecimyrillion liters of Emoaverse, so no.

Why are the white voids still white, even though they have colored Firaverses in them?[]

That's the real questions that you need to ask.

You see, the Firaverses are sometimes so densely packed that their colors blend with eachother, but if you look extremely closely, you can see the colors of the Firaverses. Kind of like the Rimaverses in the Qoriaverses.

Daxaverse[]

The Daxaverse is the 55th Archverse of the prefixed- series. There are tentacles sticking out from the orange side into the blue side. The blue color comes from the squished together Emoaverses to create sort of inverted colors to make them blue. There are 2 cores, one dark grey a few googol Emoaverses, and one green with a purple sphere around it creating an extreme amount of discolored Emoaverses that changed to a purple color because of the 140D green core with extreme gravity. The blue side has 100% normal matter (does not include kindaverse), and the orange side has 100% antimatter (does not include sortaverse).

! WARNING ! Do not go to any of the cores. The reason is pretty obvious.

Formation[]

Either a Matter core or an Antimatter core is created first. If a Matter core is created first, one side is created first and tentacles will stick onto the Antimatter side. A side will have to sacrifice some of it's size for tentacles. The Matter core in the infobox image is spewing out antimatter that entered the core. There is even a mini-core in the info-box image which is still being researched.

Daxaversian Tech[]

  • Kardashev 3441 and 3442: After Emoaversians start extracting Emoa-Lava, they begin to conquer Emoa-Verses.
  • Kardashev 3443: The civilization now wanders the seas of matter in the Daxaverse.
  • Kardashev 3444: The civilization has gone through a Tentacle, possibly went into the core once.
  • Kardashev 3445 and 3446: The same civilization now has broke the barrier into the other side.
  • Kardashev 3447 and 3448: Now a mini-core is under control of the civilization.
  • Kardashev 3449: One of the cores are now controlled by the civilization.
  • Kardashev 3450: The entire Daxaverse is now under control.

The Barrier[]

The Barrier prevents both sides from conflicting with eachother. The Barrier is made using an unknown material so strong that it can resist being hit by practically an infinite amount of liters of Emoa-Lava. If you were to entirely delete the barrier, the Daxaverse sides would collide and create an explosion that might absolutely destroy its Charaverse. The chances of the Daxaverse recreating the barrier after it being deleted are basically zero.

Notable Daxaverses in the Charaverse[]

DAXA-55JAKS91K23J5JH45K7JKJ2532-Mb>/9-A: The largest Daxaverse (Over 10254.553 ly!)

DAXA-ẴḔඞඞAKS91K27HJJ6JH8CCKJ253-GJ'q-ᚿᛇ: Our Daxaverse

DAXA-=+ᗩxx:;xxᗩ๛ॿЖJK(*56-'@54343Jo-55: The smallest Daxaverse

Charaverse[]

"IS ALPHASM IS DRUNK AGAIN???? THIS DOESN'T LOOK LIKE ANYTHING LIKE A FRACTAL!!!111" -???

The Charaverse is the 56th archverse in the prefixed -verses chain, and the 45th on the EDA series. The Charaverse is a grid of finite or infinite Daxaverses.

But first, we need to find out who as-

AAAAAAAAAAH

"We're sorry for that inconvenience, that stupid motherfuacker interupted us again like that time where we were talking about the Echaverse. We locked him again, and now the chance of him escaping is now about zero."

Structures inside the Charaverse[]

  • Some clusters like those on Wexaverses.
  • Portals: These portals can teleport you to anywhere in that Bofaverse, comes up in any size from 10 meters up to 10316.45 lightyears.
  • Chara-Plasma: Chara-Plasmas are sources of energy for the Charaverse itself, but are not dangerous at all. The average temperature for a Chara-Plasma is... well... 32.5 degrees. That seems to be low and not hot at all, right? We will see why.
  • Chara-Stars: the Chara-Stars are giant star-like structures that make up the Charaverse. They can be as big as a 10 quindecillion Daxaverses or as small as a Firaverse.
  • Daxa-Universes: Daxa-Universes. They seem to be weird, right? Wrong! Daxa-Universes (formerly Mini-Charaverses, Deci-Charaverses, or Unidaxaverses) are just like Mini-Googolverses, just larger. They also contain Daxaverses. They have the dimensionality of 143D.
    • Daxa-Multiverses: Just Daxa-Universes but Daxa-Multiverses can contain Daxa-Universes. They have the dimensionality of 144D.

Why do these structures exist?[]

Good question! They all have different uses.

You see, these Charaverses become unstable and may collapse over time because of the size. For example: Daxa-Universes stabilizes the Charaverse, Daxa-Multiverses as an additional stabilizer, Chara-stars for heat, Chara-Plasmas for light, Portals for teleportation, and Clusters as energy source.

And also, why aren't Chara-Plasmas hot?[]

Another good question!

Well... 32.5°C is the precise temperature for these plasmas. If it were to be hotter, it would explode, because it would be way less stable.

Bofaverse[]

"FEESH WHAT THE ACTUAL F#%$K HAVE YOU DONE" -CLaxtiel

“BOFA DEEZ NUTZ" - Anonymous

The Bofaverse takes the form or two conjoined hyperspheres, which are filled to the brim with a thick liquid named Charafluid. The Bofaverse is home to a perculiar, roughly Universe-sized beings called Bophades that live on the surface of the Bofaverse. They communicate in a low-pitched language that took a while for Feesh to decipher.

The Bophades[]

The Bophades have a unique culture that is very focused on food. Their main ingredient in all their dishes is a collection of red and blue pebbles nicknamed "Bophades Nuts" by the Feesh, due to their small size and nutty aroma. They have unique flavours that change as you chew them, and can sometimes even grant temporary hallucinations, euphoria or even sudden wisdom and clarity. Interestingly, if one type is eaten without the other, it can cause severe pain and sometimes even instant death. It is possible to grind the nuts to mitigate this, but the Bophades claim that the nuts have a unique taste that is muted if you grind them up.

Inside the Bofaverse[]

Inside the Bofaverse, the two hyperspheres are conjoined by a small tube. The walls of the Bofaverse are incredibly hard to break and get harder the deeper you drill.

Inside each of the hyperspheres, all the Charaverses are suspended in a thick, translucent fluid. At the intersection, there exists a Portable Reality Engine. It's a Reality Engine similar to the Avantaverse's giant Reality Engine, used for inhabiting deep space. We like in the L Sphere, but in the R sphere, all the Charaverses and their crystals are flipped, meaning that everything is opposite. Now, if you flip Charaverse, you still get Charaverse. But the same is not true inside. When you enter said Crystals, you actually start inside the tiniest finite thing - the outside of an inverted subatomic particle, like a quark. Trying to escape will just lead to nothing. But, if you shrink yourself, you will enter an inside-out Inuverse. Every law of physics is inverted and every characteristic about every verse inside the R sphere is 100% opposite.

Inside the Inuverse, which is a flipped Universe, everything is opposite and it's contained by a quark and contains many Miltuverses. The Miltuverses are 100% opposite, but they're quite generic. They contain a Mageverse. As you shrink and shrink, you reach more verses, like an Echaverse becomes an Acheverse. It contains a Dranuverse and is contained by a Frameverse. It's an unordered collection of uniform solid Dranuverses with random shapes. Or a Veptaverse is now a Vapteverse. It contains an Achuverse and is contained by a Waxeverse. It's a stagnant lattice of Achuverses. Etc, etc. Once you shrink to 10-255.60 ly, inside a Daxeverse, you exit the crystal in the R sphere.

Formation of the Bofaverse[]

The Bofaverse formation is brutal. The Avantaverse is full of holes, and inside these holes, Bofaverses form. The hyperspheres have two kinds: R and L. L Spheres are created near the outside, while R Spheres are created at the other end. They are attracted to each other, and they must find a pairing before they violently explode and are reabsorbed by the Avantaverse. In this race for survival, most "Spheres" die. But for the lucky Bofaverses that do survive this process, they exit the Avantaverse Hole to venture out into the deep space. Over their lifetime, as Charaverses die, they will shrivel up, and shrink until the Bofaverse is no more, releasing its energy into the cosmos.

Overall, our Bofaverse is an incredibly interesting verse. The nuts are said to be one of the best foods in the whole Avantaverse, so, if you'd like to taste something out of this world, try Bophades nuts.

Avantaverse[]

The Avantaverse Is The 57th Divergent Archverse. There are portals inside avantaverses called Avantaholes which can be up to 10^2^22.7 ly in size and are where Bofaverses are created.

Where do Avantaholes lead?[]

The Avantaholes lead to other Avantaholes in neighboring Avantaverses.




Class 8: The Mystery Class ᮸[]

What does the future hold for Extended Divergent Archverses?

Will cLaxtiel come back to make Avantaverse? Maybe.

IF YOU ARE A VIEWER YOU DO NOT NEED TO SEE THIS! THIS IS NOT FINISHED YET, EXPECT TO SEE AN INSANE AMOUNT OF BLANK SECTIONS & EDIT PLANS THIS HAS NO CONTENT![]

"oh yeah also the button is broken so press the [Expand] button" -69fardhaha

! Don't edit (in visual editor) below this text, as that will mess up the source code !

Reveal thy secrets!

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BRUH every single time I tryna save an edit the servers like "uHh eRrOr 504" man shut yo bISH ass up I'm boutta rearrange your transistors how bout I shove that motherboard up yo Æss I'M TRYING TO SAVE MY EDIT THAT TOOK 6 TRILLION HOURS TO DO SUAHBCUIQYWBDUVFQEHBWASDU K
Engineverse
MAKE THIS THE NEXT ARCHVERSE -----> i make it

BELOW THIS ARE UNDER CONSTRUCTION ARCHVERSES - WE WILL ADD MORE INFO ON THESE LATER. (don't click these in the contents)

Prefix Ideas Board

  • Z: Zetta-, Zira-, Zima-, Zara-, Zenka-, Zema-, Zïnåla-, Zimkta-, Zuzana-
  • Y: Yotta-, Yura-, Yinda-, Yuma-, Yixa-, Yarra-, Yeméka-, Yesona-, Yamianajickalamanaviskaniakanomianazamijenatakistapianota-
  • X: Xenna-, Xemta, Xilla-, Xora-, Xurpta-, Xovla-, Xitünia-, Xirsa-
  • W: Weka-, Wexa-, Whola-, Wonka-, Wara-, Wänka-, Wriza-, Wiruta-
  • V: Vendeka-, Vepta-, Voda-, Vinta-, Vexa-, Valara-, Vleka-, Vyona-
  • U: Uni-, Udeka-, Ucha-, Utera-, Umana-, Urona-, Umbra-, Ulima-, Ulyana-
  • T: Tera- Treda-, Tritma-, Trilla-, Tora-, Techa-, Tkexa- (t-gex-sa), Tima-, Tjana-
  • S: Sorta-, Sitma-, Sova-, Senta-, Sura-, Sonta-, Sinea-, Savaxa-, Sistema,
  • R: Rinta-, Rima-, Rona-, Riva-, Rania-, Revånia-, Rozza-, Rune-, Rijaxa-,Rinca-
  • Q: Quexa-, Qoria-, Qaza-, Quotta-, Qrara- (kw-ra-ra), Qepta (kwpta), Quiexa-, Qegta,
  • P: Peta-, Pepta-, Plama-, Pora-, Pinta-, Proxima-, Plaspia-,Puriva,
  • O: Ocha-, Olma-, Onda-, Ora-, Osta-, Ovla-, Oba-, Ojiba-,Ograna,
  • N: Nena-, Nhasia-, Nasia-, Nova-, Nuxa-, Nata-, Niza-, Nirexa-, Nightoa,
  • M: Mega-, Minga-, Mota-, Mura-, Maga-, Mulna-, Mitra-,Menjuja,
  • L: Luma-, Luxa-, Leela-, Lona-, Lixa-, Listra-, Lepxa-, Leaga-, Lecha,
  • K: Kilo-, Kama-, Kenta-, Kova-, Kudea-, Kiva-, Kloreona-, Kutta-, Kona,
  • J: Jamea-, Jata-, Jura-, Jima-, Jona-, Jula-, Jakrema-,Jacoba,
  • I: Iana-, Ina-, Iwana-, Isnia-, Irrexa-, Inrinia-, Idestinia-, Ijazxtinia-(ija-zksti-nia), Iphona, Iponomea-, Indixtianata-
  • H: Hotta-, Homa-, Hona-, Hika-, Halla-, Holxa-, Hextra-,Holla,
  • G: Giga-, Grina-, Gama, Gura-, Gritta-, Gunta-, Glinka-,Ganda-, Gulivia-,
  • F: Frema-, Fira-, Fexa-, Fisha-, Fasta-, Flanka-, Folrea-, Fojina-, Folda-, Friska-
  • E: Exa-, Echa-, Emoa-, Epta-, Equa-, Eka-, Ezsa-, Enjica-, Exatra-, Entra,
  • D: Druna-, Dotta-, Daxa-, Dela-, Dora-, Dasia-, Dextra-, Donuta-, Drinka,
  • C: Ciska-, Chara-, Cera-, Cova-, Cena- Critia-, Carna-, Coka-, Cvirka-, Czima-, Cterna-
  • B: Bona-, Bofa-,Bora-, Bima- Blanca-, Betta-, Blaza-, Biqaja-, Bijiqra-, Brocha-
  • A: Auda-, Avanta-, Anima-, Ablixa-, Aza-, Axena-, Arzaka-, Alixka-, Audima-, Axia-

No creativity??? Try these headings to expand your Archverse.

  • How to escape the EDA?
  • What is some tech of this EDA?
  • What are some materials of the EDA?
  • How is the EDA formed/destroyed?
  • Write about some related structure inside the EDA?
  • Add one of those warning things
  • Add trivias if you end the archverse section.
  • If you have absolutely ZERO creativity you can write about like notable EDA's in the blah blah blah.

Use these ideas before someone else uses them! (they haven't been used yet)[]

  • Special state of matter in the archverse
  • Layers of the archverse
  • Creatures inside the archverse

More soon to come...

Ideas for tongfangnoi1[]

  • Firaverse: Firaverses are structures that move around the Emoaverse's white voids.
  • Emoaverse: Emoaverses have white voids devoid of any matter, giving Firaverses space to move around.
  • Daxaverse: Daxaverses have two halves, a blue one being made using 100% normal matter, and an orange one from 100% antimatter.
  • Charaverse: 3D grid of Daxaverses.
  • Bettaverse: Currently has the idea of a core.
  • Bofaverse: Oh I have plans ;)
  • Avantaverse: Somewhat like Tredaverse.

NOTE FOR TONGFANGNOI1: Bettaverse and Bofaverse will be both in the same path. Avantaverse will contain both Bettaverses and Bofaverses.

Totally unfunny jokes formerly/thought made by 69fardhaha[]

  • Kamaverse: lol extended extended divergent archverses
  • Ciskaverse: skibidi toilet exists here.

The Bofaverse (I do not regret this one bit)[]

"FEESH WHAT THE ACTUAL F#%$K HAVE YOU DONE" -Tongfangnoi1

The Bofaverse takes the form or two conjoined hyperspheres, which are filled to the brim with a thick liquid named Charafluid. The Bofaverse is home to a perculiar, roughly Universe-sized beings called Bophades that live on the surface of the Bofaverse. They communicate in a low-pitched language that took a while for Feesh to decipher.

The Bophades[]

The Bophades have a unique culture that is very focused on food. Their main ingredient in all their dishes is a collection of red and blue pebbles nicknamed "Bophades Nuts" by the Feesh, due to their small size and nutty aroma. They have unique flavours that change as you chew them, and can sometimes even grant temporary hallucinations, euphoria or even sudden wisdom and clarity. Interestingly, if one type is eaten without the other, it can cause severe pain and sometimes even instant death. It is possible to grind the nuts to mitigate this, but the Bophades claim that the nuts have a unique taste that is muted if you grind them up.

Inside the Bofaverse[]

Inside the Bofaverse, the two hyperspheres are conjoined by a small tube. The walls of the Bofaverse are incredibly hard to break and get harder the deeper you drill.

Inside each of the hyperspheres, all the Charaverses are suspended in a thick, opaque fluid. At the intersection, there exists a Portable Reality Engine. It's a Reality Engine similar to the Avantaverse's giant Reality Engine, used for inhabiting deep space. We like in the L Sphere, but in the R sphere, all the Charaverses and their crystals are flipped, meaning that everything is opposite. Now, if you flip Charaverse, you still get Charaverse. But the same is not true inside. When you enter said Crystals, you actually start inside the tiniest finite thing - the outside of an inverted subatomic particle, like a quark. Trying to escape will just lead to nothing. But, if you shrink yourself, you will enter an inside-out Inuverse. Every law of physics is inverted and every characteristic about every verse inside the R sphere is 100% opposite.

Inside the Inuverse, which is a flipped Universe, everything is opposite and it's contained by a quark and contains many Miltuverses. The Miltuverses are 100% opposite, but they're quite generic. They contain a Mageverse. As you shrink and shrink, you reach more verses, like an Echaverse becomes an Acheverse. It contains a Dranuverse and is contained by a Frameverse. It's an unordered collection of uniform solid Dranuverses with random shapes. Or a Veptaverse is now a Vapteverse. It contains an Achuverse and is contained by a Waxeverse. It's a stagnant lattice of Achuverses. Etc, etc. Once you shrink to 10-255.60 ly, inside a Daxeverse, you exit the crystal in the R sphere.

Formation of the Bofaverse[]

The Bofaverse formation is brutal. The Avantaverse is full of holes, and inside these holes, Bofaverses form. The hyperspheres have two kinds: R and L. L Spheres are created near the outside, while R Spheres are created at the other end. They are attracted to each other, and they must find a pairing before they violently explode and are reabsorbed by the Avantaverse. In this race for survival, most "Spheres" die. But for the lucky Bofaverses that do survive this process, they exit the Avantaverse Hole to venture out into the deep space. Over their lifetime, as Charaverses die, they will shrivel up, and shrink until the Bofaverse is no more, releasing its energy into the cosmos.

Overall, our Bofaverse is an incredibly interesting verse. The nuts are said to be one of the best foods in the whole Avantaverse, so, if you'd like to taste something out of this world, try Bophades nuts.


early leak!!1!!11!!!11111

CHARAVERSE

GEDA-Grid

HOMAVERSE

GEDA-Sphere

INAVERSE

Sponge

QORIAVERSE

  • Dottaverse: roughly 10254.01 ly
  • Charaverse: roughly 10255.60 ly
  • Bettaverse BOFAVERSE: roughly 10257.18 ly
  • Avantaverse: roughly 10258.77 ly
  • Zimaverse: 10260.36 ly
  • Yinda: 10261.94 ly
  • Xilla: 10263.53 ly
  • Whola: 10265.11 ly
  • Voda: 10266.70 ly
  • Utera: 10268.28 ly
  • Trilla: 10269.869 ly
  • Sova: 10271.45 ly
  • Rona: 10273.04 ly
  • Qaza: 10274.62 ly
  • Pora: 10276.21 ly
  • Onda: 10280.12 ly (increasing by 400% now, quintupling)

CLOSE


Zoyŋkaverse

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! Don't edit (in visual editor) above this text, as that will mess up the source code !

⧉ The Official Hierarchy ⧉
֍ Class 2 ֍
(category) - Also known as Miner's Class.

Omni-Structures

Omnipyramid - The Omni Chain

Pre-Chain

(All subsequent sections are part of Miner's Chain.)
Cetaverse - Infinity - Mandelbrotverse - Mega-box - Ultra-box - The Great Triangle - The Great Square - The Super Space - The Absolute Space - The Near Everything - Bnathverse - The Most of Everything - The Absolute Everything

Superverses

THE atom - The Infinite Everything - Knathsuperverse - Kolmnasuperverse - Altahsuperverse - Ujkasuperverse - Bhatsuperverse - Ghuipsuperverse - Terminal Icosahedron

Hyperverses

Omnistructure 1 - THE galaxy - Kappahyperverse - Upsilonhyperverse - Gammahyperverse - Icosahyperverse - Arkahyperverse - Ghayahyperverse - Terminal Rhombicuboctahedron

Ultraverses

Iotaultraverse - Arkthaultraverse - Hakarultraverse - The Ultra Black - Nullainterparesultraverse - Perpendicularultraverse - Actual Realm - THE black circle

Teraverses

Øpałatyœñ - Ťāzræŵo - Taparék - THE Qwerty - Tyažonteraverse - Pas̀kateraverse - Zatàteraverse - Ẍakkateraverse - Ÿanateraverse - Ŵasàteraverse - Terminal Thing

Xettaverses

THE Floating Ƕ - Nìllaxettaverse - Dimanttxettaverse - Merkuriumxettaverse - Orbitalexettaverse - Gradientxettaverse - Jadrkexettaverse - Terminal Truncated Rhombicuboctahedron

Goymaverses

THE red square - Asimagoymaverse - Nalkgoymaverse - Klaçagoymaverse - Bsëteagoymaverse - Rolmeegoymaverse - Pœliuxgoymaverse

Fëllxverses

Haggafëllxverse - Ytayafëllxverse - Pakafëllxverse

Beyond

Å - The Last Verse - The Last Plane - The Last Void
⍟ Class 5 ⍟
(category) - Also known as Keltaibague Class.

The Ring Hierarchy

Tier One
Time and reality - Time, Reality, and... The Other Thing, MORE, Bandiverse
Rings I
Blue Ring - Red Ring - Green Ring - Yellow Ring - The Double Existence - Orange Ring - Purple Ring - Pink Ring - Brown Ring - Cyan Ring - White Ring - Grey Ring
Rings II
Black Ring - Gamma Ring - X-Ring - Ultraviolet Ring - Light Ring - Infrared Ring - Microwave Ring - Radio Ring - Final Ring - The Triple Existence
Tier Four
The Quadruple Existence - Cceh - Kceh - The Big - Bignoseverse - DDonut - ??? - The Great Tesseractagonverse - Lemekea Thetastructure

YellowMarkers1's Chain

Bignoseverses
The Wall of the Black Void - The Green Void - Greennoseverse - Bluenoseverse - Purplenoseverse - Yellownoseverse - Orangenoseverse
Tier Two
In Silico - Silico - The Orb - Uncannyverse - Dêaśaverse - Bauverse - 003
Tier Three
Absobox - Almost-a-box - Verybox - - Boxbox - Boxboxplex - The Charm

Home Items I

The Bowl - The Cabinet

Oofandfoo's Intervention

The Verse - Ultima Existence - Line Hierarchy

Home Items II

The Fubinet - The Chabinet

Onverses

Quadtiroulsidonverse - Quintiroulsidonverse - Cuaniiyouoityuionverse

Randomuser66's Pair

Cyoob - Tessoract

Finals III

Noinuoloocverse - The Red Barrier - Obice Novissimo
♁ Class 6 ♁
(category) - Also known as Terran Class.

The Varience

The Blue Barrier - The Bigger - Biggernoseverse - In Observatorio - The Green Barrier - THE ULTIMATE BARRIER. - 3RR0RV3RS3

Macros

Macrobox - Macrobottle - Macroperaomniversal Complex - Macrotime and Macroreality

Organisms I

Maior Ultima Obice - The buttfrickverse

Boxes I

Ultima Box - Alphabox - Betabox - Gammabox - Deltabox - Epsilonbox

Knitting Chain

The Thread - The Spool

Shapes

InSaNiTyVeRsE - Dodecahedron of CHAIR - Terminal Rhombicosidodecahedron

Boxes II

The True Box - Terminal Box

Unknown

Pure "Void" - Loweffortverse - Transillud Omnistructure

Probability Containers

Hexaprobability Orbital - Theta-Fabric

Magma

The Magma Realm - Magma Central

Brick Chain

The Brick - The Wall

Organisms II

Ducks - Quod Infinita

HUBs

THUB - SHUB - DHUB
Post-HUBs
V - Trueverse

The Drum

The Drum

ⶍ The Pre-Hierarchy ⶍ - ⧉ The Official Hierarchy ⧉ - ⍍ The Extended Hierarchy ⍍ - ⍬ The Post-Hierarchy ⍬ - ✤ The Extended Post-Hierarchy ✤


Physical Realms (Realmic Stripes) - Archrealities (Protoparticles, Inanes)

The Novachain


Nothing - The Hierarchy Hierarchy - Reality - The Structure of Everything

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